v169.25 Windows Vista 32bit | NVIDIA
#21
Posted 14 December 2007 - 05:23 PM
#22
Posted 14 December 2007 - 06:44 PM
#23
Guest_Guest_*
Posted 15 December 2007 - 12:46 AM
#24
Posted 15 December 2007 - 03:51 AM
#25
Guest_Guest_*
Posted 15 December 2007 - 05:23 AM
#26
Posted 15 December 2007 - 12:40 PM
I just can't play Crysis with Shaders on anything over Low. It just works too choppy when water or certain light effects are shown on the screen. Everything else can work perfectly on Medium or High (the highest one works on SOME categories without slowing down the game as well).
The same happens with Bioshock: if the shaders are on, I can't play with any resolution higher than 800 x 600 or the game will be choppy.
Is there just something wrong with shaders on my NVidia 8600M GS??
#27
Posted 15 December 2007 - 01:01 PM
For me Crysis runs great on these drivers except for one single thing: Shaders...
I just can't play Crysis with Shaders on anything over Low. It just works too choppy when water or certain light effects are shown on the screen. Everything else can work perfectly on Medium or High (the highest one works on SOME categories without slowing down the game as well).
The same happens with Bioshock: if the shaders are on, I can't play with any resolution higher than 800 x 600 or the game will be choppy.
Is there just something wrong with shaders on my NVidia 8600M GS??
Is that specific to these drivers or just in general.
I have a 8600M GT and can play Crysis with the shaders on med.
#28
Posted 15 December 2007 - 04:18 PM
Edited by Charles-0100, 15 December 2007 - 04:19 PM.
#29
Posted 15 December 2007 - 10:01 PM
#30
Posted 15 December 2007 - 11:11 PM
But even then I don't think it is normal for shaders to work so poorly when running at 800 x 600. It simply makes no sense. The 8600M GS is by no means a bad video card and it should be able to fare better than running choppy on Crysis with everything turned down to low and shaders on medium (demonstrating that it is really the shaders what slow down the game, because with everything on medium-high and shaders low it runs quite smooth on higher resolutions as well).
#31
Posted 16 December 2007 - 02:36 AM
Edited by jph_vi, 16 December 2007 - 02:36 AM.
#32
Posted 16 December 2007 - 03:09 AM
thanks for the update..
i have installed the 169.25 and restart my system.
but still the problem isnt solve... fully..
i`m playing FIFA08 with my
HP Pavilion dv6715TX
Intel Core 2 Duo T7500 2.2,
2g ram,
250g hdd,
with NVIDIA GeForce 8400m GS
on Windows Vista Home Premium 32 bit
previously, before i install the update.. even the menu selecting was slow..
but now.. the menu was fast..
but i have the problem when playing the game.. it is in slow motion...
which version is suitable for me?? can anyone help me?
Edited by hailmunan, 16 December 2007 - 03:11 AM.
#33
Guest_Scuur_*
Posted 16 December 2007 - 06:43 AM
#34
Posted 16 December 2007 - 09:39 AM
#35
Guest_Moochi_*
Posted 16 December 2007 - 02:17 PM
Go 6800 OCed running WoW a bit better FPS + No spiking FPS. Real smooth!
Better thant 169.04 and 169.09
#36
Guest_Guest_*
Posted 16 December 2007 - 05:29 PM
#37
Posted 16 December 2007 - 06:23 PM
this driver drop my aero score from 4.7 to 4.6
Hi,
Howz this driver on 8600 GT. I have gemstone. How do u load the new driver? Any idea uninstalling using Driver Sweeper?
#38
Posted 16 December 2007 - 08:25 PM
Edited by Charles-0100, 16 December 2007 - 08:26 PM.
#39
Guest_Moochi_*
Posted 16 December 2007 - 10:11 PM
before using this driver , i overclocked my graphic card with 169.04 , the highest temp was 84 , but now with this one it jumps up to 93 , is it danger ?
You're sure about that having 84+ is in the danger of burning your card. Don't look at nvidia CP saying 90 is max
NO
80 is max
I'm keeping mine below 70 even overclocked.
I burned my card once already having 81 temp. This one is new and I'm setting it to below 70 only.
#40
Posted 17 December 2007 - 12:51 AM
ByronGman, all the drivers I have tested so far have severe slowdowns whenever the shaders are working, and this applies for most modern games (Dirt, Bioshock, Crysis...). The difference between the 8600M GS and the 8600M GT seems to be the number of unified shaders, which is doubled in the GT.
But even then I don't think it is normal for shaders to work so poorly when running at 800 x 600. It simply makes no sense. The 8600M GS is by no means a bad video card and it should be able to fare better than running choppy on Crysis with everything turned down to low and shaders on medium (demonstrating that it is really the shaders what slow down the game, because with everything on medium-high and shaders low it runs quite smooth on higher resolutions as well).
Yeah I'd have to agree with you there. The amount of hit you take from shaders is pretty insane, especially in Crysis. I ran Bioshock maxed out, so there are some definite software and driver issues.












