This version of the PhysX System Software provides updates necessary for some games to run PhysX correctly on supported GPUs. These include Batman Arkham Knight and others.
Includes the latest PhysX runtime builds to support all released PhysX content.
Supports NVIDIA PhysX acceleration on all GeForce 9‑series GPUs and later with a minimum of 256MB dedicated graphics memory.
Note: Some applications may have higher minimum requirements.
Supports NVIDIA PhysX acceleration on GeForce for SDK versions 2.7.1, 2.7.3, 2.7.4, 2.7.5, 2.7.6, 2.8.0, 2.8.1, 2.8.3, 2.8.4, and above.
Supports control of your GPU PhysX configuration from the NVIDIA display driver control panel.
Updates the digital signature of the installed DLLs.
Security updates for some included DLLs and the installer.
Note: For games that use SDK versions before 2.7.1 the PhysX Legacy Installer must also be installed. These are games that were released around the end of 2007 or earlier. (AGEIA titles) Examples of these games include Cell Factor, Clive baker’s Jericho, Gears of War, Pirates of the Burning Sea, Switch Ball and Velvet Assassin. The PhysX Legacy Installer is available here: PhysX_System_Software_Legacy_Driver.
What’s New in Version 495 U1
Added support for Windows 11.
NVIDIA Control Panel > Manage 3D Settings
Added Shader Cache Size control to set the maximum amount of disk space to use for storing shader compiles.
Vertical Sync options for Optimus notebook GPUs are now the same as for desktop GPUs.
Fixed Issues in Release R495 U1
[Unreal Editor 4]: Tooltips freeze or lag, and ray-traced fire particles are not rendered.
[NX Continuous Release]: TDR occurs when rendering in advanced studio.
Fixed the following application profiles to match their auto selected counterparts: Autodesk Mudbox, Dalet CubeEngine, Lattice Technology, Mechdyne Conduit, Thales, Vital Images.
Open Issues in Release R495 U1
[Alchemist]: The application crashes when either changing the display resolution or switching to another display with a different resolution.
To work around, avoid changing the resolution, or disconnecting from or connecting to an external display with the application opened.