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Puzzled about Hardware Shader 2.0 and MOHPA


uniboy

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When I try to play Medal of Honor Pacific Assault it plays correctly until about 10 or so seconds into the mission when the video freezes but the audio continues. By playing around with the game settings I have discovered that the game plays fine in Hardware Shader 1.1

But surely my GeForce Go 7300 should be capable of supporting this game? (which I believe pre-dates the card!!!)

Is this a symptom of a wider problem?

Please help!

Cheers guys :)

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