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PostProcessing?


kdk

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Just installed the Cysis demo, and turned all settings way up high, one i couldnt seem to figure

out what did was PostProcessing, can anyone tell me what it is?

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medium adds depth of field, high adds motion blur. plus a few other things you probably wouldn't notice.

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Also if the sun is behind some trees, rays of light will shine through the leaves.

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Also if the sun is behind some trees, rays of light will shine through the leaves.

No, that's only with DX10's Very High. However you can enable it in DX9 by creating a file named system.cfg in the Crysis SP Demo folder and adding

con_restricted = 0

r_UsePom=1

r_sunshafts=1

con_restricted = 0 lets you use commands in the console if you like to tweak.

UsePom adds Parallax Occlusion Mapping, giving depth to some otherwise flat textures.

Sunshafts adds volumetric lighting effects, most apparent underwater or looking at the sun through foliage.

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