Guest MonkeyMhz Posted November 6, 2008 Report Share Posted November 6, 2008 RA3 plays flawlessly with everything 1680x1050 all ultra high, shaders medium, water medium. Like im talking 25-30 FPS (i can even put on aax a bit like 2x-6x and still get almost the same fps). Never below. But now ive decided that I want the nice Jelly looking water and the nice shaders on the ground. For some odd reason if i put everything Ultra high, shaders high and water medium, in 1680x1050 it runs like 19-26 FPS. Which is not good, i thought whoa big performance impact. I then decided to try Shaders high and water high to see the nice jellyness, and suprisingly it was the same FPS 19-26, changing the water from medium to high made no difference whatsoever. Then what is even more shocking, even when i lowered the Resolution to 1024x768, i still got the same fps, maybe a tiny bit more. This confused me. I then turn off Vsync and the game runs 23-28 FPS in all those same settings in 1280x800, now this is were im really confused, why would vsync cause such a performance decrease but only in settings above Med Shaders. Im so confused. I prefer to have vsync on cuz then u dont get those screen tears when scrolling fast and stuff. O well, ill eventually tweak the game and find the culprit. But it still confuses me out of my mind. Any ideas? anyone have a simular problem? Quote Link to comment Share on other sites More sharing options...
Guest thecoolguy98 Posted January 4, 2009 Report Share Posted January 4, 2009 oi MonkeyMhz, Different graphics cards specialize at doing different things and also suck at doing somethings. Obviously your card doesnt like shader effects and/or reflections. My friend had a card which wasn't good with smoke and he got a higher framerate with smoke effects on high than medium because u could see through the smoke on high. If your card struggles with shader effects then leave them on medium and increase AA or something. Quote Link to comment Share on other sites More sharing options...
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