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8600M GS 512mb


Troll2008

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moved a lot of drivers, but did not solve the problem, I work in 3d max, maya, and while the screen flashes, and flies. reported a problem with OpenGL

How do I fix it?, Please help!

OS: Windows Vista x64

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  • 4 weeks later...
Guest Guest with a 8600M GS 512

I have the same problem with a 8600M GS 512Mb with OpenGL. I was directed here from TBP for the laptop drivers. I have a Acer Aspire 7520G laptop. I've tried Acer's own drivers and Nvidia's laptop drivers but neither work. The OpenGl viewer reported this:

Renderer: GeForce 8600M GS/PCI/SSE2/3DNOW!
Vendor: NVIDIA Corporation
Memory: 512 MB
Version: 2.1.2
Shading language version: 1.20 NVIDIA via Cg compiler


Max texture size: 8192 x 8192
Max texture coordinates: 0
Max vertex texture image units: 0
Max texture image units: 0
Max geometry texture units: 0
Max anisotropic filtering value: 0
Max number of light sources: 8
Max viewport size: 8192 x 8192
Max uniform vertex components: 0
Max uniform fragment components: 0
Max geometry uniform components: 0
Max varying floats: 0
Max samples: 32
Max draw buffers: 0


Extensions: 19

GL_EXT_bgra
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_NV_float_buffer
WGL_NV_multisample_coverage
WGL_NV_render_depth_texture
WGL_NV_render_texture_rectangle

Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (0 % - 0/21)
v3.1 (0 % - 0/5)

OpenGL driver version check (Current: 2.1.2, Latest known: 2.1.2):
Latest version of display drivers found
According the database, you are running the latest display drivers for your video card.

No ICD registry entry
The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename.

No compiled vertex array support
This may cause performance loss in some applications.

No multitexturing support
This may cause performance loss in some applications.

No secondary color support
Some applications may not render polygon highlights correctly.

No S3TC compression support
This may cause performance loss in some applications.

No texture edge clamp support
This feature adds clamping control to edge texel filtering. Some programs may not render textures correctly (black line on borders.)

No vertex program support
This feature enables vertex programming (equivalent to DX8 Vertex Shader.) Some current or future OpenGL programs may require this feature.

No fragment program support
This feature enables per pixel programming (equivalent to DX9 Pixel Shader.) Some current or future OpenGL programs may require this feature.

No OpenGL Shading Language support
This may break compatibility for applications using per pixel shading.

No Frame buffer object support
This may break compatibility for applications using render to texture functions.

Few texture units found
This may slow down some applications using fragment programs or extensive texture mapping.

Extension verification: 
GL_ARB_color_buffer_float was not found, but has the entry point glClampColorARB
***SNIP - exceeds allowed lenght - the stuff here was basicly that stuff was not found but had entry point***

Any ideas what's causing it? Card doesn't support OpenGL? Corrupt drivers? Bad install of drivers?

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