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Battlestations: Pacific Review


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Found this review over at GamingHeavan for the full review have a look over here


Battlestations: Pacific is the followup to 2007‘s Battlestations: Midway, a title which was a good seller for Eidos. Pacific is a bigger venture with a new Japanese campaign to partner with the American campaign and there are other touches to bring it firmly into 2009.

As before the battles are not based on real life incidents but are instead a colourful interpretation of historical events. The whole design is geared towards ensuring that players can just jump in and enjoy the game.

Impressively there is a good mixture of game play throughout the various campaigns and you take control of planes, bombers, submarines and even a plethora of battleships and carriers. While the actual events aren’t true to life, the various weapons of destruction are accurate, well detailed and the unit design is very impressive. Unfortunately there are some glaring issues which tend to lower the overall experience for me.

System Requirements


OS: Microsoft Windows XP (admin rights required) / Microsoft Windows Vista (admin rights required)
Processor: Intel Pentium 4 3+GHz or AMD Athlon 2.5+Ghz
Memory: 1GB (Windows XP) / 2GB (Windows Vista) system memory
Graphics: 256MB NVIDIA GeForce 6 series 6800GT (or better) / 256MB ATI 1800XT (or better)
Hard Drive: 8GB Free Space
Sound: Direct X 9.0c compatible sound card and drivers.
INPUT DEVICES: Keyboard and mouse


OS: Microsoft Windows XP (admin rights required) / Microsoft Windows Vista (admin rights required)
Processor: Intel Core 2 Duo 2.2GHz or Athlon 64 X2 4400+
Memory: 2GB System Memory
Graphics: NVIDIA GeForce 9800GTX / ATI HD4800
Hard Drive: 8GB Free Space
Sound: Direct X 9.0c compatible sound card and drivers.
Input Devices: Keyboard and mouse / Microsoft Xbox 360 Controller for Windows
Graphic Cards supported

4000 series
Radeon HD 4870 series, Radeon HD 4850 series, Radeon HD 4830 series, Radeon HD 4600 series
3000 series
Radeon HD 3800 series, Radeon HD 3600 series, Radeon HD 3400 series
2000 series
Radeon HD 2900 series, Radeon HD 2600 series

200 series
GeForce GTX 295, GeForce GTX 285, GeForce GTX 280, GeForce GTX 260
9 series
GeForce 9800 GX2, GeForce 9800 GTX+, GeForce 9800 GTX, GeForce 9800 GT, GeForce 9600 GT, GeForce 9600 GSO 512, GeForce 9600 GSO, GeForce 9500 GT, GeForce 9400 GT, GeForce 9400 mGPU, GeForce 9300 mGPU
8 series
GeForce 8800 GTS, GeForce 8800 GT, GeForce 8800 GT for Mac, GeForce 8600 GTS, GeForce 8600 GT, GeForce 8500 GT
7 series
GeForce 7950 GX2, GeForce 7950 GT, GeForce 7900 GX2, GeForce 7900 GTO, GeForce 7900 GTX, GeForce 7900 GT, GeForce 7900 GS, GeForce 7800 GTX 512, GeForce 7800 GTX, GeForce 7800 GT, GeForce 7800 , GS AGP, GeForce 7650GS, GeForce 7600 GT

Graphic Cards not supported

Onboard chipsets
Laptop versions of desktop video cards.
ATI Radeon HD 2400
ATI Radeon 1000 series or lower
Nvidia GeForce 8400 GS or lower 8 series cards
Nvidia GeForce 7600 GS or lower

Eidos do not specifically test our PC games with laptop/notebook systems and therefore we cannot guarantee compatibility.

Note for operation on Laptops and Notebook computers:

Due to the variety of hardware configurations that ship with today's laptop systems, it would be impossible to configure a game that would work with all of them. Many laptop/notebook computers are limited in their ability to be used as a gaming machine. This is because of memory configurations, their micro-channel architecture, port configurations and sound systems that are primarily designed to be used with productivity software.

The other common problem is that laptop systems will attempt to compress the traditional version of the standard 101-function keyboard (found on almost all desktop systems) into a much smaller keyboard configuration. This is usually done by relying on multifunction keys that allow the user to assign different functions to the same key. Unfortunately, this has been known to cause problems with our games. 

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