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NVIDIA Forceware 190.38 goes WHQL


mobilenvidia

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Just seen NVDIA have changed the light bulb from BETA to WHQL status on the these.

I'm uploading this set now for your enjoyment

If you own a Notebook or a non previous release supported GPU, then there is is no use updating as the driver still won't be WHQL.

If you do own a Desktop GPU and it was supported in the BETA version then by all means update :)

Links are in the 190 section where they of course should be.

Spongebob Squarepants is on so I haven't got time to link them :)

This is a WHQL-Certified driver supporting GeForce 6, 7, 8, 9, 100, and 200-series desktop GPUs and ION. This driver package installs WDDM v1.1 for GeForce 8, 9, and 200-series (DirectX 10) GPUs and WDDM v1.0 for GeForce 6 and 7-series (DirectX 9) GPUs.

This driver supports all of the new Windows 7 GPU-accelerated DirectX APIs: DirectX Compute, Direct2D, DirectWrite, and DXVA-HD

New in Release 185 drivers:

* Adds support for the new GeForce GTX 275 GPU.

* Adds support for Ambient Occlusion – the newest NVIDIA Control Panel feature to offer enhanced 3D gaming realism exclusively to GeForce GPUs.

* Adds support for CUDA 2.2 for improved performance in GPU Computing applications. See CUDA for more details.

* Expands GPU hardware acceleration for the NVIDIA Video Encoding library to GPUs with less than 32 cores. Applications using this library include CyberLink PowerDirector 7, Nero Move it 1.5, Loilo SuperLoiloScope MARS, and CyberLink MediaShow Espresso.

* Accelerates performance in several 3D applications. The following are examples of improvements measured with Release 185 drivers vs. Release 181 drivers (results will vary depending on your GPU, system configuration, and game settings):

o Up to 25% performance increase in The Chronicles of Riddick: Assault on Dark Athena

o Up to 22% performance increase in Crysis: Warhead with antialiasing enabled

o Up to 11% performance increase in Fallout 3 with antialiasing enabled

o Up to 14% performance increase in Far Cry 2

o Up to 30% performance increase in Half-Life 2 engine games with 3-way and 4-way SLI

o Up to 45% performance increase in Mirror’s Edge with antialiasing enabled

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