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NVIDIA GeForce driver 381.22 for Linux, FreeBSD and Solaris


StefanG3D

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Unix Driver Archive



    Fixed a bug that caused the GLX_EXT_buffer_age buffer age extension to return incorrect values for stereo drawables when using passive stereo modes 5 through 9.
    Fixed a bug in Vulkan direct to display where DP1.2 monitors were not being enumerated.
    Improved compatibility with recent kernels.
    Fixed a bug that caused "nvidia-settings --query all" to print many duplicate entries.
    Fixed a bug that caused applications to crash in some situations when calling glXMakeCurrent while OpenGL threaded optimizations were enabled. This frequently occurred when Steam was attempting to make a video appear full-screen.
    Fixed a bug that caused VDPAU applications to use the blit presentation queue when a previous VDPAU application didn't shut down cleanly.
    Fixed hangs and crashes that could occur when an OpenGL context is created while the system is out of available memory.
    Fixed a bug that caused corruption when OpenGL windows were moved or resized.
    Fixed a bug that caused X screens that use Option "UseDisplayDevice" "none" to be resized to 640x480 when using "xrandr -s" to change the screen configuration.
    Fixed a kernel crash that occurred when attempting to map large user memory allocations into CUDA.
    Disabled OpenGL threaded optimizations by default, initially enabled in 378.09, due to various reports of instability.
    Added support for the following Vulkan extensions:
        VK_EXT_acquire_xlib_display
        VK_EXT_display_control
        VK_EXT_display_surface_counter
        VK_EXT_direct_mode_display
        VK_KHX_external_memory
        VK_KHX_external_memory_fd
        VK_KHX_external_semaphore
        VK_KHX_external_semaphore_fd These extensions require a Vulkan loader version >= 1.0.42.
    Removed the X driver's logo splash screen and the corresponding NoLogoand LogoPath xorg.conf options.
    Added the "ResamplingMethod" MetaMode option, adding support for bicubic resampling methods when scaling screen transformations are in use.  See the README for more details. 

 

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