StefanG3D Posted September 3, 2020 Report Share Posted September 3, 2020 This technology preview driver is being made available to Microsoft Windows Insiders Program members for enabling CUDA support for Windows Subsystem for Linux (WSL 2). With WSL 2 and GPU paravirtualization technology, Microsoft enables developers to run NVIDIA GPU accelerated applications on Windows. DirectML support is included in these drivers. https://developer.nvidia.com/46015-gameready-win10-dch-64bit-international https://developer.nvidia.com/46015-quadro-win10-dch-64bit-international Driver branch: bugfix_main-16604 Vulkan API 1.2.149 Quote Link to comment Share on other sites More sharing options...
StefanG3D Posted September 3, 2020 Author Report Share Posted September 3, 2020 Modded INF attached, only for the "Game ready driver" Disable driver signature before installation Copy INF into "Display.Driver" folder and install driver via have disk method (setup.exe will fail) Click here to change "Hardware Accelerated GPU Scheduling" and "Variable Rate Refresh" Mobile Kepler users please review NVIDIA's official support plan. Technically it means, mobile support has only been removed from installer files (INF), therefore a modded INF is mandatory to use this driver with mobile Kepler GPUs Binary compatibility within one GPU generation can be guaranteed under certain conditions because they share the basic instruction set Modded INF is also mandatory if you replaced your notebook GPU with an aftermarket model. "Both PNP ID and ACPI ID consist of two parts: a Vendor ID, followed by a product identifier. Each manufacturer of these devices must be assigned an industry-unique Vendor ID... The Device Manufacturer is responsible for assigning this identifier to each individual product MODEL. Once an identifier is assigned to a product model, it must not be assigned to any other product model manufactured by the same company (that is, that uses the same Vendor ID)." Source: PNP ID and ACPI ID Registry R460.15.inf Quote Link to comment Share on other sites More sharing options...
mobilenvidia Posted September 17, 2020 Report Share Posted September 17, 2020 Windows update just updated me to this driver Wonder why it took so long, me an insider since Longhorn deserve better Quote Link to comment Share on other sites More sharing options...
StefanG3D Posted September 17, 2020 Author Report Share Posted September 17, 2020 15 minutes ago, mobilenvidia said: Windows update just updated me to this driver Same INFs or did they secretly add GeForce Ampere? Quote Link to comment Share on other sites More sharing options...
tormento Posted September 17, 2020 Report Share Posted September 17, 2020 I am currently having problems with these drivers and OpenCL, i.e. not working at all. Quote Link to comment Share on other sites More sharing options...
StefanG3D Posted September 17, 2020 Author Report Share Posted September 17, 2020 18 minutes ago, tormento said: I am currently having problems with these drivers and OpenCL, i.e. not working at all. With which GPU? Using original or modded INF? Post a screenshot of GPU-Z / advanced tab / OpenCL Quote Link to comment Share on other sites More sharing options...
mobilenvidia Posted September 17, 2020 Report Share Posted September 17, 2020 57 minutes ago, StefanG3D said: Same INFs or did they secretly add GeForce Ampere? Some OEM INFs have 30x0 GPU's, all INFs in zip attached happy looking UPDATE - My bad wasn't looking properly, Noticed RTX 3000 but didn't look in front where it said Quadro No actual 30x0 gpus found yet nv_infs.zip Quote Link to comment Share on other sites More sharing options...
tormento Posted September 17, 2020 Report Share Posted September 17, 2020 12 hours ago, StefanG3D said: With which GPU? Using original or modded INF? Post a screenshot of GPU-Z / advanced tab / OpenCL 1060 3GB original driver, from developer site. Quote Link to comment Share on other sites More sharing options...
StefanG3D Posted September 17, 2020 Author Report Share Posted September 17, 2020 1 hour ago, tormento said: 1060 3GB original driver, from developer site. So what does advanced tab in GPU-Z read? In which application did you notice the issue? Check OpenCL in GPU Caps Viewer. Last time i had such an issue i installed the same driver on top of itself for complete installation. Quote Link to comment Share on other sites More sharing options...
tormento Posted September 18, 2020 Report Share Posted September 18, 2020 (edited) 8 hours ago, StefanG3D said: So what does advanced tab in GPU-Z read? In which application did you notice the issue? Check OpenCL in GPU Caps Viewer. Last time i had such an issue i installed the same driver on top of itself for complete installation. I reinstalled many times, with clean install too. Here they are: Edited September 18, 2020 by tormento Quote Link to comment Share on other sites More sharing options...
StefanG3D Posted September 18, 2020 Author Report Share Posted September 18, 2020 I re-installed this driver now on my rig. I can confirm the issue. Same message in GpuCapsViewer and no OpenCL GPU found in Blender. I guess NVIDIA started OpenCL 3.0 development and put some broken code in this driver branch If you can live without the WSL feature i suggest to try driver 456.38 Quote Link to comment Share on other sites More sharing options...
toness Posted September 18, 2020 Report Share Posted September 18, 2020 isn't fan control broken with this? Lots of folks were talking about it. So I skipped Quote Link to comment Share on other sites More sharing options...
tormento Posted September 18, 2020 Report Share Posted September 18, 2020 6 hours ago, StefanG3D said: If you can live without the WSL feature i suggest to try driver 456.38 I definitely can. Quote Link to comment Share on other sites More sharing options...
RDev Posted October 2, 2020 Report Share Posted October 2, 2020 (edited) On 9/3/2020 at 12:47 PM, StefanG3D said: Modded INF attached, only for the "Game ready driver" Disable driver signature before installation Copy INF into "Display.Driver" folder and install driver via have disk method (setup.exe will fail) Click here to change "Hardware Accelerated GPU Scheduling" and "Variable Rate Refresh" Mobile Kepler users please review NVIDIA's official support plan. Technically it means, mobile support has only been removed from installer files (INF), therefore a modded INF is mandatory to use this driver with mobile Kepler GPUs Binary compatibility within one GPU generation can be guaranteed under certain conditions because they share the basic instruction set Modded INF is also mandatory if you replaced your notebook GPU with an aftermarket model. "Both PNP ID and ACPI ID consist of two parts: a Vendor ID, followed by a product identifier. Each manufacturer of these devices must be assigned an industry-unique Vendor ID... The Device Manufacturer is responsible for assigning this identifier to each individual product MODEL. Once an identifier is assigned to a product model, it must not be assigned to any other product model manufactured by the same company (that is, that uses the same Vendor ID)." Source: PNP ID and ACPI ID Registry R460.15.infUnavailable Did you manage to get driver 460 running on Kepler (GTX 600)? I really appreciate if this could be made available. I tried modding version 450 but without any success. cheers Edited October 2, 2020 by RDev Quote Link to comment Share on other sites More sharing options...
mobilenvidia Posted October 2, 2020 Report Share Posted October 2, 2020 435 series is the last drivers that support Kepler, they are in 'Archive' section From then on 800+ only Won't be long and even Maxwell is doomed Quote Link to comment Share on other sites More sharing options...
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