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GeForce 471.11 Game Ready / Studio / Quadro


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Game Ready for DOOM Eternal

This new Game Ready Driver provides support for the latest new titles and updates, including the latest patch for DOOM Eternal which introduces ray-trace reflections and NVIDIA DLSS technology. Additionally, this release also provides optimal support for LEGO Builder’s Journey which includes several ray-traced effects and performance-accelerating DLSS, the latest update for Rust which adds NVIDIA DLSS technology, F1 2021, and the new NVIDIA Reflex integration in Escape from Tarkov.

Learn more in NVIDIA's Game Ready Driver article here.


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The June NVIDIA Studio Driver provides optimal support for the latest creative applications including Adobe Substance 3D apps, NVIDIA Omniverse, NVIDIA Canvas beta, Adobe Premiere Pro, Adobe Lightroom, NDI 5, Pixotope 1.5 and Red Giant Universe.


  • Resizable BAR boosts performance on GeForce RTX 30 Series Desktop and Notebook GPUs
  • Dynamic Boost 2.0 – which uses AI to balance power between the CPU, GPU and GPU memory on laptops with the NVIDIA Ampere architecture – is now optimized for creative apps
  • Support for virtualization on GeForce GPUs, allowing users on a Linux host PC to enable GPU passthrough on a virtual Windows guest OS

Learn more about these new releases in NVIDIA's latest Studio article here.


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  • StefanG3D changed the title to GeForce 471.11 Game Ready / Studio

Release 470 is the latest Production Branch (PB) release of the NVIDIA RTX Enterprise Driver. This new driver provides improvements over the previous branch in the areas of application performance, API interoperability (e.g., OpenCL/Vulkan), and application power management.

PB drivers are designed and tested to provide long-term stability and availability, making these drivers ideal for enterprise customers and other users who require application and hardware certification from ISVs and OEMs respectively.

The PB driver is a superset of the NVIDIA Studio Driver and provides all the benefits of the Studio Driver of the same version, in addition to NVIDIA RTX-specific enhancements and testing.

What’s New in Version 470 U1

  • Added support for CUDA 11.4.
  • Added 10-bit color support for custom resolutions.
  • Added NVAPI support to configure desired 3pin DIN stereo output and target display head for synchronization.
  • Added support for WDDM 3.0.
  • Studio Application Updates
    • NVIDIA Canvas, enabling NVIDIA RTX and Quadro RTX users to turn doodles into stunning landscapes; beta download available here: https://www.nvidia.com/en-us/studio/canvas/.
    • Support for new Adobe Substance 3D Stager and 3D Modeler applications, with RTX acceleration for ray-traced rendering and light baking, plus AI-enhanced features.

Fixed Issues in Version 470 U1

  • [Blender]: There is image corruption with CUDA/OpenGL interoperability on multiple GPUs when HWS is active.
  • VRay performance drop occurs.
  • ANSYS is unable to use NVML compiled with CUDA 10.2.


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  • StefanG3D changed the title to GeForce 471.11 Game Ready / Studio / Quadro

Previous wddm 3.0 driver better and this version stuttering on my 1060 6gb..

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