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GeForce 511.65 Game Ready / Studio / Quadro


StefanG3D

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Game Ready for Dying Light 2 Stay Human

This new Game Ready Driver provides the best day-0 gaming experience for Dying Light 2 Stay Human, which utilizes NVIDIA DLSS to maximize performance and features several DirectX 12 Ultimate ray-traced effects. In addition, this new Game Ready Driver offers support for the latest new titles and updates including Sifu.

Gaming Technology

  • Includes support for GeForce RTX 3080 Ti and RTX 3070 Ti notebooks

Learn more in NVIDIA's Game Ready Driver article here.


 

The February NVIDIA Studio Driver provides optimal support for the latest new creative applications including Maxon’s Redshift renderer which supports hardware-accelerated ray tracing exclusively on NVIDIA RTX GPUs.

Technology

  • Includes support for GeForce RTX 3080 Ti and RTX 3070 Ti Studio laptops

Learn more about these new releases in NVIDIA's February Studio Blog here.


Branch progression:

511.65    r511_37-13
511.37    r510_00-164
511.33    r511_04-15
511.32    r511_04-14
511.23    r511_04-9
511.17    r511_04-5
511.14    RTX 3080 Ti Laptop press driver
511.09    r511_04-3
510.50    nvidianews.nvidia.com/_gallery/download_pdf/61d47885ed6ae52f9ca63fda
510.47.03 r511_37-228
510.39.01 r511_04-178
510.31    bugfix_main-17246
510.10    bugfix_main-17196
510.06    bugfix_main-17176
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  • StefanG3D changed the title to GeForce 511.65 Game Ready / Studio / Quadro

NVIDIA RTX Enterprise Production Branch Driver

Release 510 is the latest Production Branch release of the NVIDIA RTX Enterprise Driver. This new driver provides improvements over the previous branch in the areas of application performance, API interoperability (e.g., OpenCL/Vulkan), and application power management.

Production Branch drivers are designed and tested to provide long-term stability and availability, making these drivers ideal for enterprise customers and other users who require application and hardware certification from ISVs and OEMs respectively.

The Production Branch driver is a superset of the NVIDIA Studio Driver and provides all the benefits of the Studio Driver of the same version, in addition to NVIDIA RTX-specific enhancements and testing.

New Features in Version 510 U2

  • Security updates - see Security Bulletin: NVIDIA GPU Display Driver - February 2022, which is available on the release date of this software and is listed on the NVIDIA Product Security page.
  • OpenCL Vulkan Interop
    New external memory and semaphore sharing extensions provide a generic framework that enables OpenCL to import external memory and semaphore handles to synchronize with the external runtime, coordinating the use of shared memory.
    Refer to “NVIDIA OpenCL Vulkan Interop” on page 3 for details.
  • NVIDIA OpenCL Compiler Upgrade
    The embedded OpenCL Just-In-Time compiler will offer an opt-in version utilizing CLANG 7.0 and NVVM 7.0 components, providing support for 16-bit floating point and 128-bit integer data types.
    Refer to “NVIDIA OpenCL Compiler Upgrade” on page 4 for details.
  • New Studio Application/Feature Support:
    • Redshift - support for Redshift RT, a real time rendering feature that allows 3D artists to visualize scenes in real time, omitting unnecessary wait times for renders to finalize
  • Added support for CUDA 11.6.

Fixed Issues in Version 510 U2

  • [OptiX[Siemens Femap]: Performance issues when using glBitmap.
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