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GeForce 555.99 Game Ready / Studio / Quadro


StefanG3D

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Game Ready for Pax Dei and Elden Ring Shadow of the Erdtree

This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 3 technology including Pax Dei and Still Wakes the Deep. Further support for new titles includes the launch of the Elden Ring Shadow of the Erdtree expansion.

Fixed Gaming Bugs

  • [GeForce Experience] Flickering or black screen if Instant Replay is enabled [4665009]
  • [NVIDIA app] FPS overlay showing NA in multiple games [4608943]

Fixed General Bugs

  • CUDA 12.5 does not work with CUDA enabled Docker images [4668302]
  • [Microsoft New Teams/Outlook] Visual artifacts when MFAA is enabled from the NVIDIA Control Panel [4608670]
  • LG OLED48C4 TV is not detected as G-SYNC Compatible [4645783]
  • LG 32GS95UE is not detected as G-SYNC Compatible [4564083]

Learn more in NVIDIA's Game Ready Driver article here.


The June NVIDIA Studio Driver provides optimal support for the latest new creative applications and updates announced at Computex including the NVIDIA RTX Remix Toolkit and REST API, VLC Media Player with RTX Video HDR support, and the arrival of DLSS 3.5 support in Womp, Chaos Vantage and D5 Render,

Fixed Application Bugs

  • CUDA 12.5 does not work with CUDA enabled Docker images [4668302]
  • [Microsoft New Teams/Outlook] Visual artifacts when MFAA is enabled from the NVIDIA Control Panel [4608670]

Fixed General Bugs

  • [NVIDIA app] FPS overlay showing NA in multiple games [4608943]
  • [GeForce Experience] Flickering or black screen if Instant Replay is enabled [4665009]
  • LG OLED48C4 TV is not detected as G-SYNC Compatible [4645783]
  • LG 32GS95UE is not detected as G-SYNC Compatible [4564083]

"Game Ready Driver and Studio Driver are the same version so for the most part, with an exception of a flag that determines if it is detected as Studio or Game Ready, it is the same driver. So the performance should be the same across both drivers."

Source: https://www.nvidia.com/en-us/geforce/forums/user/15//539523//?comment=3440593


Branch progression:
555.99    r555_97-2
555.85    r555_79-2
555.81    r555_79-1
555.52.01 ?
555.42.03 ?
555.42.02 r555_79-111
555.41    bugfix_main-18730
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New Features in Quadro Version R555 U1

Version 555.99 incorporates the latest bug fixes and driver component enhancements to improve performance, including the following:

  • Developers using the NVAPI SDK are advised to check the release notes of R555 NVAPI SDK for a new API that enumerates the GPU handles for GPUs in MCDM, WDDM, and TCC modes.
  • Support for CUDA 12.5.

Fixed Issues in Version R555 U1

  • Security updates: see Security Bulletin: NVIDIA GPU Display Driver – June 2024, which is posted shortly after the release date of this software and will be listed on the NVIDIA Product Security page.
  • [Autodesk] Motion blur with large number of keys causes crash on Ada/Ampere.
  • [Discord] When multiple encoder sessions are in use, nvidia-smi stats are unreliable.
  • [Windows RDMA] Minimum PState not maintained when RDMA is active.
  • [SV4] Desktop corruption and color deltas appear when using Auto Color Management.
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  • StefanG3D changed the title to GeForce 555.99 Game Ready / Studio / Quadro

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