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v77.70, v77.72, v77.74, v77.76, v77.77, v77.79 9X/ME, XP 32bit, XP 64bit | NV


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:: UPDATES

  • 28-SEP-2005: added v77.79 WIN XP MCE
  • 17-AUG-2005: added v77.79XP64bit
  • 30-JUL-2005: added v77.77 for 2K.XP (32bit) and v77.74
  • 29-JUL-2005: added v77.77 (MSI XP64bit driver)
  • 24-JUL-2005: added Issues Resolved and Know Issues notes for v77.72
  • 20-JUL-2005: added v77.76 official NV BETA driver (thanks John)
  • 29-JUN-2005: added 77.70 a mobile driver
    uploaded 77.72 for 9x/ME and XP64bit

:: DETAILS

v77.70 | LV2Go Information file

  • mobile driver for 2K.XP
  • no WHQL certification
  • leaked at Station-Drivers.com, thanks to TweaksRUs for informing us :)
  • this driver (means the two INFs included) does NOT support all the listed Go GPUs (as written @ other sites), but ONLY the specific SUBSYS_IDs. Only Go 6800 & Ultra variants, Go 6600 (DEV_ID 0148) and Quadro FX Go 1400 GPUs regardless which manufacturer/OEM are fully supported. You definitely need Pieter's mobile INF to run this set of driver on ANY (especially pre Go 6xxx GPUs) NV driven Laptop and not only the ones by Sharp, Gericom (NVMT) or SAGER/EUROCOM based (NVCV).
    That's why we always list SUBSYS_IDs as these exactly tell what is supported from OEM INFs :)
  • supported GPUs:
    nvcv.inf:

    %NVIDIA_NV41.DEV_00C0.1% = nv4, PCI\VEN_10DE&DEV_00C0
    %NVIDIA_NV41.DEV_00C8.0% = nv4, PCI\VEN_10DE&DEV_00C8
    %NVIDIA_NV41.DEV_00C8.1% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_09001558
    %NVIDIA_NV41.DEV_00C8.2% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_09011558
    %NVIDIA_NV41.DEV_00C8.3% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_09021558
    %NVIDIA_NV41.DEV_00C8.4% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_09031558
    %NVIDIA_NV41.DEV_00C8.5% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_09041558
    %NVIDIA_NV41.DEV_00C8.6% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_07001558
    %NVIDIA_NV41.DEV_00C8.7% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_07011558
    %NVIDIA_NV41.DEV_00C8.8% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_07021558
    %NVIDIA_NV41.DEV_00C8.9% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_07031558
    %NVIDIA_NV41.DEV_00C8.A% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_07041558
    %NVIDIA_NV41.DEV_00C8.B% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_04501558
    %NVIDIA_NV41.DEV_00C8.C% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_04511558
    %NVIDIA_NV41.DEV_00C8.D% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_04521558
    %NVIDIA_NV41.DEV_00C8.E% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_04531558
    %NVIDIA_NV41.DEV_00C8.F% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_04541558
    %NVIDIA_NV41.DEV_00C8.G% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_05901558
    %NVIDIA_NV41.DEV_00C8.H% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_05911558
    %NVIDIA_NV41.DEV_00C8.I% = nv4, PCI\VEN_10DE&DEV_00C8&SUBSYS_05921558
    %NVIDIA_NV41.DEV_00C9.0% = nv4, PCI\VEN_10DE&DEV_00C9
    %NVIDIA_NV41.DEV_00C9.1% = nv4, PCI\VEN_10DE&DEV_00C9&SUBSYS_09001558
    %NVIDIA_NV41.DEV_00C9.2% = nv4, PCI\VEN_10DE&DEV_00C9&SUBSYS_09011558
    %NVIDIA_NV41.DEV_00C9.3% = nv4, PCI\VEN_10DE&DEV_00C9&SUBSYS_09021558
    %NVIDIA_NV41.DEV_00C9.4% = nv4, PCI\VEN_10DE&DEV_00C9&SUBSYS_09031558
    %NVIDIA_NV41.DEV_00C9.5% = nv4, PCI\VEN_10DE&DEV_00C9&SUBSYS_09041558
    %NVIDIA_NV41.DEV_00C9.6% = nv4, PCI\VEN_10DE&DEV_00C9&SUBSYS_07001558
    %NVIDIA_NV41.DEV_00C9.7% = nv4, PCI\VEN_10DE&DEV_00C9&SUBSYS_07011558
    %NVIDIA_NV41.DEV_00C9.8% = nv4, PCI\VEN_10DE&DEV_00C9&SUBSYS_07021558
    %NVIDIA_NV41.DEV_00C9.9% = nv4, PCI\VEN_10DE&DEV_00C9&SUBSYS_07031558
    %NVIDIA_NV41.DEV_00C9.A% = nv4, PCI\VEN_10DE&DEV_00C9&SUBSYS_07041558
    %NVIDIA_NV41.DEV_00C9.B% = nv4, PCI\VEN_10DE&DEV_00C9&SUBSYS_05901558
    %NVIDIA_NV41.DEV_00C9.C% = nv4, PCI\VEN_10DE&DEV_00C9&SUBSYS_05911558
    %NVIDIA_NV41.DEV_00C9.D% = nv4, PCI\VEN_10DE&DEV_00C9&SUBSYS_05921558
    %NVIDIA_NV41.DEV_00CC.0% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC
    %NVIDIA_NV41.DEV_00CC.1% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC&SUBSYS_09001558
    %NVIDIA_NV41.DEV_00CC.2% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC&SUBSYS_09011558
    %NVIDIA_NV41.DEV_00CC.3% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC&SUBSYS_09021558
    %NVIDIA_NV41.DEV_00CC.4% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC&SUBSYS_09031558
    %NVIDIA_NV41.DEV_00CC.5% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC&SUBSYS_09041558
    %NVIDIA_NV41.DEV_00CC.6% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC&SUBSYS_07001558
    %NVIDIA_NV41.DEV_00CC.7% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC&SUBSYS_07011558
    %NVIDIA_NV41.DEV_00CC.8% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC&SUBSYS_07021558
    %NVIDIA_NV41.DEV_00CC.9% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC&SUBSYS_07031558
    %NVIDIA_NV41.DEV_00CC.A% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC&SUBSYS_07041558
    %NVIDIA_NV41.DEV_00CC.B% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC&SUBSYS_04501558
    %NVIDIA_NV41.DEV_00CC.C% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC&SUBSYS_04511558
    %NVIDIA_NV41.DEV_00CC.D% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC&SUBSYS_04521558
    %NVIDIA_NV41.DEV_00CC.E% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC&SUBSYS_04531558
    %NVIDIA_NV41.DEV_00CC.F% = nv4_WSApps, PCI\VEN_10DE&DEV_00CC&SUBSYS_04541558
    %NVIDIA_NV43.DEV_0148.1% = nv4, PCI\VEN_10DE&DEV_0148&SUBSYS_038A1558
    %NVIDIA_NV43.DEV_0148.2% = nv4, PCI\VEN_10DE&DEV_0148&SUBSYS_04501558
    %NVIDIA_NV43.DEV_0148.3% = nv4, PCI\VEN_10DE&DEV_0148&SUBSYS_04511558
    %NVIDIA_NV43.DEV_0148.4% = nv4, PCI\VEN_10DE&DEV_0148&SUBSYS_04521558
    %NVIDIA_NV43.DEV_0148.5% = nv4, PCI\VEN_10DE&DEV_0148&SUBSYS_04531558
    %NVIDIA_NV43.DEV_0148.6% = nv4, PCI\VEN_10DE&DEV_0148&SUBSYS_04541558
    NVIDIA_NV41.DEV_00C0.1 = "NVIDIA NV41"
    NVIDIA_NV41.DEV_00C8.0 = "NVIDIA GeForce Go 6800"
    NVIDIA_NV41.DEV_00C8.1 = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.2 = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.3 = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.4 = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.5 = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.6 = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.7 = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.8 = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.9 = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.A = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.B = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.C = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.D = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.E = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.F = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.G = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.H = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C8.I = "NVIDIA GeForce Go 6800 "
    NVIDIA_NV41.DEV_00C9.0 = "NVIDIA GeForce Go 6800 Ultra"
    NVIDIA_NV41.DEV_00C9.1 = "NVIDIA GeForce Go 6800 Ultra "
    NVIDIA_NV41.DEV_00C9.2 = "NVIDIA GeForce Go 6800 Ultra "
    NVIDIA_NV41.DEV_00C9.3 = "NVIDIA GeForce Go 6800 Ultra "
    NVIDIA_NV41.DEV_00C9.4 = "NVIDIA GeForce Go 6800 Ultra "
    NVIDIA_NV41.DEV_00C9.5 = "NVIDIA GeForce Go 6800 Ultra "
    NVIDIA_NV41.DEV_00C9.6 = "NVIDIA GeForce Go 6800 Ultra "
    NVIDIA_NV41.DEV_00C9.7 = "NVIDIA GeForce Go 6800 Ultra "
    NVIDIA_NV41.DEV_00C9.8 = "NVIDIA GeForce Go 6800 Ultra "
    NVIDIA_NV41.DEV_00C9.9 = "NVIDIA GeForce Go 6800 Ultra "
    NVIDIA_NV41.DEV_00C9.A = "NVIDIA GeForce Go 6800 Ultra "
    NVIDIA_NV41.DEV_00CC.0 = "NVIDIA Quadro FX Go1400"
    NVIDIA_NV41.DEV_00CC.1 = "NVIDIA Quadro FX Go1400 "
    NVIDIA_NV41.DEV_00CC.2 = "NVIDIA Quadro FX Go1400 "
    NVIDIA_NV41.DEV_00CC.3 = "NVIDIA Quadro FX Go1400 "
    NVIDIA_NV41.DEV_00CC.4 = "NVIDIA Quadro FX Go1400 "
    NVIDIA_NV41.DEV_00CC.5 = "NVIDIA Quadro FX Go1400 "
    NVIDIA_NV41.DEV_00CC.6 = "NVIDIA Quadro FX Go1400 "
    NVIDIA_NV41.DEV_00CC.7 = "NVIDIA Quadro FX Go1400 "
    NVIDIA_NV41.DEV_00CC.8 = "NVIDIA Quadro FX Go1400 "
    NVIDIA_NV41.DEV_00CC.9 = "NVIDIA Quadro FX Go1400 "
    NVIDIA_NV41.DEV_00CC.A = "NVIDIA Quadro FX Go1400 "
    NVIDIA_NV41.DEV_00CC.B = "NVIDIA Quadro FX Go1400 "
    NVIDIA_NV41.DEV_00CC.C = "NVIDIA Quadro FX Go1400 "
    NVIDIA_NV41.DEV_00CC.D = "NVIDIA Quadro FX Go1400 "
    NVIDIA_NV41.DEV_00CC.E = "NVIDIA Quadro FX Go1400 "
    NVIDIA_NV41.DEV_00CC.F = "NVIDIA Quadro FX Go1400 "
    NVIDIA_NV43.DEV_0148.1 = "NVIDIA GeForce Go 6600"
    NVIDIA_NV43.DEV_0148.2 = "NVIDIA GeForce Go 6600 "
    NVIDIA_NV43.DEV_0148.3 = "NVIDIA GeForce Go 6600 "
    NVIDIA_NV43.DEV_0148.4 = "NVIDIA GeForce Go 6600 "
    NVIDIA_NV43.DEV_0148.5 = "NVIDIA GeForce Go 6600 "
    NVIDIA_NV43.DEV_0148.6 = "NVIDIA GeForce Go 6600 "

    nvmt.inf:

    %NVIDIA_NV17.DEV_0176.1% = nv4_8060_MAP464, PCI\VEN_10DE&DEV_0176&SUBSYS_80601071
    %NVIDIA_NV17.DEV_0176.2% = nv4_1, PCI\VEN_10DE&DEV_0176&SUBSYS_86401071
    %NVIDIA_NV17.DEV_0176.3% = nv4_SSFactor, PCI\VEN_10DE&DEV_0176&SUBSYS_103013BD
    %NVIDIA_NV17.DEV_0179.1% = nv4, PCI\VEN_10DE&DEV_0179&SUBSYS_103013BD
    %NVIDIA_NV17.DEV_0179.2% = nv4_8060_MAP464, PCI\VEN_10DE&DEV_0179&SUBSYS_80601071
    %NVIDIA_NV17.DEV_0179.3% = nv4_8060_MAP464, PCI\VEN_10DE&DEV_0179&SUBSYS_86401071
    %NVIDIA_NV17.DEV_0179.4% = nv4_8060_MAP464, PCI\VEN_10DE&DEV_0179&SUBSYS_E0031631
    %NVIDIA_NV17.DEV_0179.5% = nv4, PCI\VEN_10DE&DEV_0179&SUBSYS_103D13BD
    %NVIDIA_NV17.DEV_017D.1% = nv4, PCI\VEN_10DE&DEV_017D&SUBSYS_103013BD
    %NVIDIA_NV18.DEV_0187.1% = nv4_8060_MAP464, PCI\VEN_10DE&DEV_0187&SUBSYS_81601071
    %NVIDIA_NV31.DEV_031A.1% = nv4_8060_MAP464, PCI\VEN_10DE&DEV_031A&SUBSYS_81601071
    %NVIDIA_NV34.DEV_0324.1% = nv4_8060_MAP464, PCI\VEN_10DE&DEV_0324&SUBSYS_81601071
    %NVIDIA_NV34.DEV_0328.1% = nv4_8060_MAP464, PCI\VEN_10DE&DEV_0328&SUBSYS_80601071
    %NVIDIA_NV34.DEV_0328.2% = nv4_8060_MAP464, PCI\VEN_10DE&DEV_0328&SUBSYS_82601071
    %NVIDIA_NV34.DEV_0328.3% = nv4_SSFactor_GP3, PCI\VEN_10DE&DEV_0328&SUBSYS_103013BD
    %NVIDIA_NV34.DEV_0328.4% = nv4_SSFactor_GP3, PCI\VEN_10DE&DEV_0328&SUBSYS_103D13BD
    %NVIDIA_NV43.DEV_0140.1% = nv4_NV4x_Artemis, PCI\VEN_10DE&DEV_0140&SUBSYS_104013BD
    %NVIDIA_NV43.DEV_0140.2% = nv4_NV4x_8050QD, PCI\VEN_10DE&DEV_0140&SUBSYS_80531071
    %NVIDIA_NV43.DEV_0148.1% = nv4_NV4x_Artemis, PCI\VEN_10DE&DEV_0148&SUBSYS_104013BD
    %NVIDIA_NV43.DEV_0148.2% = nv4_NV4x_8050QD, PCI\VEN_10DE&DEV_0148&SUBSYS_80531071
    %NVIDIA_NV43.DEV_0148.3% = nv4_NV4x_Dragon, PCI\VEN_10DE&DEV_0148&SUBSYS_C00C1631
    %NVIDIA_NV43.DEV_0148.4% = nv4_NV4x_8000, PCI\VEN_10DE&DEV_0148&SUBSYS_80041071
    %NVIDIA_NV43.DEV_0148.5% = nv4_NV4x_8000, PCI\VEN_10DE&DEV_0148&SUBSYS_80061071
    %NVIDIA_NV43.DEV_0148.6% = nv4_NV4x_8050QMA, PCI\VEN_10DE&DEV_0148&SUBSYS_80541071
    %NVIDIA_NV44.DEV_0167.1% = nv4_NV4x_8050QMA, PCI\VEN_10DE&DEV_0167&SUBSYS_80541071
    %NVIDIA_NV44.DEV_0167.2% = nv4_NV4x_Rhea_S, PCI\VEN_10DE&DEV_0167&SUBSYS_C00F1631
    %NVIDIA_NV44.DEV_0167.3% = nv4_NV4x_Cougar, PCI\VEN_10DE&DEV_0167&SUBSYS_C0121631
    %NVIDIA_NV44.DEV_0168.1% = nv4_NV4x_8050QMA, PCI\VEN_10DE&DEV_0168&SUBSYS_80541071
    %NVIDIA_NV44.DEV_0168.2% = nv4_NV4x_Rhea_S, PCI\VEN_10DE&DEV_0168&SUBSYS_C00F1631
    NVIDIA_NV17.DEV_0176.1 = "NVIDIA GeForce4 420 Go 32M"
    NVIDIA_NV17.DEV_0176.2 = "NVIDIA GeForce4 420 Go 32M "
    NVIDIA_NV17.DEV_0176.3 = "NVIDIA GeForce4 420 Go 32M "
    NVIDIA_NV17.DEV_0179.1 = "NVIDIA GeForce4 440 Go 64M"
    NVIDIA_NV17.DEV_0179.2 = "NVIDIA GeForce4 440 Go 64M "
    NVIDIA_NV17.DEV_0179.3 = "NVIDIA GeForce4 440 Go 64M "
    NVIDIA_NV17.DEV_0179.4 = "NVIDIA GeForce4 440 Go 64M "
    NVIDIA_NV17.DEV_0179.5 = "NVIDIA GeForce4 440 Go 64M "
    NVIDIA_NV17.DEV_017D.1 = "NVIDIA GeForce4 410 Go 16M"
    NVIDIA_NV18.DEV_0187.1 = "NVIDIA GeForce4 488 Go"
    NVIDIA_NV31.DEV_031A.1 = "NVIDIA GeForce FX Go5600"
    NVIDIA_NV34.DEV_0324.1 = "NVIDIA GeForce FX Go5200"
    NVIDIA_NV34.DEV_0328.1 = "NVIDIA GeForce FX Go5200 32M/64M"
    NVIDIA_NV34.DEV_0328.2 = "NVIDIA GeForce FX Go5200 32M/64M "
    NVIDIA_NV34.DEV_0328.3 = "NVIDIA GeForce FX Go5200 32M/64M "
    NVIDIA_NV34.DEV_0328.4 = "NVIDIA GeForce FX Go5200 32M/64M "
    NVIDIA_NV43.DEV_0140.1 = "NVIDIA NV43"
    NVIDIA_NV43.DEV_0140.2 = "NVIDIA NV43 "
    NVIDIA_NV43.DEV_0148.1 = "NVIDIA GeForce Go 6600"
    NVIDIA_NV43.DEV_0148.2 = "NVIDIA GeForce Go 6600 "
    NVIDIA_NV43.DEV_0148.3 = "NVIDIA GeForce Go 6600 "
    NVIDIA_NV43.DEV_0148.4 = "NVIDIA GeForce Go 6600 "
    NVIDIA_NV43.DEV_0148.5 = "NVIDIA GeForce Go 6600 "
    NVIDIA_NV43.DEV_0148.6 = "NVIDIA GeForce Go 6600 "
    NVIDIA_NV44.DEV_0167.1 = "NVIDIA GeForce Go 6200 "
    NVIDIA_NV44.DEV_0167.2 = "NVIDIA GeForce Go 6200 "
    NVIDIA_NV44.DEV_0167.3 = "NVIDIA GeForce Go 6200 "
    NVIDIA_NV44.DEV_0168.1 = "NVIDIA GeForce Go 6400"
    NVIDIA_NV44.DEV_0168.2 = "NVIDIA GeForce Go 6400 "

v77.72 | LV2Go Information file, LV2Go Information file for 9x/ME, LV2Go Information file for XP64bit

  • desktop driver for 9x/ME, 2K/XP, XP64bit
  • with WHQL certification
  • thanks to heavydawson for informing us
  • official NV driver release
    • Release Highlights:
    • Update June 23, 2005 - WHQL Certified driver available for download
    • Support for GeForce 7800 GTX and GeForce 6200 AGP
    • Improved SLI performance and broader SLI validation and optimizations for the latest games
    • Compatible with Intel and AMD dual core CPUs
    • HDTV Display Setup Wizard with preview mode
    • Fullscreen HDTV underscan control panel lets users optimize their high definition television for Windows desktops
    • Allows end users to keep or remove old driver application profiles when the driver is updated
    • Improved TurboCache? performance
    • Support for inverse 2-2 pulldown detection and correction when using the the PureVideo Decoder
    • More control when creating custom timings for digital flat panels
    • nView Desktop Manager support during Windows Remote Desktop sessions
      Microsoft® DirectX® 9.0c and OpenGL® 2.0 support

    [*]supported GPUs:

    see original INF (link is in NFO file)

v77.74 | LV2Go Information file

  • desktop driver for 2K.XP (32bit)
  • with WHQL certification
  • leaked at Station-Drivers.com
  • supported GPUs:

    see original INF (link is in NFO file)

v77.76 | LV2Go Information file

  • desktop driver for 2K.XP
  • no WHQL certification
  • released 20-JUL-2005 @ NZONE as official NV BETA driver
  • supported GPUs:

    see original INF (link is in the NFO file)

v77.77 | LV2Go Information file

  • desktop driver for 2K.XP (32bit)
  • no WHQL certification
  • leaked at Station-Drivers.com
  • supported GPUs:

    see original INF (link is in NFO file)

v77.77_winxp64 | LV2Go Information file for XP64bit

  • desktop driver for XP64bit
  • no WHQL certification
  • released by MSI for all their cards
  • supported GPUs:

    see original INF (link is in NFO file)

v77.79 WIN XP MCE | LV2Go Information file

  • desktop driver for 2K.XP (32bit)
  • WHQL certification
  • From nVidia
  • supported GPUs:

    see original INF (link is in NFO file)

v77.79_winxp64 | LV2Go Information file for XP64bit

  • desktop driver for XP64bit
  • no WHQL certification
  • leaked 17-AUG-2005 @ OSNN.net
  • supported GPUs:

    see original INF (link is in NFO file)

:: OPEN ISSUES

As with every released driver, version 77.7x of the Release 75 drivers has open issues and enhancement requests associated with it. What follows is a list of issues that are either not fixed or not implemented in this version. Some problems listed may not have been thoroughly investigated and, in fact, may not be NVIDIA issues. Others will have workaround solutions.

v77.72

NVIDIA Recommendations

  • The GeForce 6800 Ultra 512MB works in single card mode with Apple 30 inch HD Cinema panel. However, an issue has been discovered when running the GeForce 6800 Ultra 512MB card in SLI mode with an Apple 30 inch HD Cinema display. This is due to an interaction between the GPU, the application, and the ability to scale to nonnative panel resolutions of the Apple display.
    All GeForce 6 series GPUs will work with Apple 23 and 20 inch HD Cinema displays in single GPU mode.
    NVIDIA recommends using the GeForce 6800 Ultra 512MB with the Apple 30 inch HD Cinema Display line only in non-SLI modes.
  • Single display modes such as TV only, DFP/LCD only or CRT only provide the best performance and quality from Windows Media Center Edition.
    Dual display modes such Dualview and nView Clone and Span modes are not recommended.
  • When using the trial version of WinDVD 6 from InterVideo.com, you may experience TV or DVD playback problems in Windows Media Center if you change resolutions during video playback. This is most often seen when switching from windowed to full screen mode.
    This problem does not occur with the latest full OEM versions of WinDVD or with other Windows Media Center qualified DVD decoders.
  • If you perform a clean driver installation (no previous NVIDIA drivers installed), you must reboot your computer. If you do not reboot, the predefined application profiles will not be activated and you may experience application stability problems.

NVIDIA v77.72 Issues -Single GPU - GeForce 7 Series

  • GeForce 7800 GTX, Windows XP:
    When disabling the "overclocking" feature, the GPU performance speeds become artificially low.
    The current workaround for this issue is to reboot the PC after disabling overclocking. This restores the default optimal clock settings.
  • GeForce 7800 GTX, Windows XP:
    When changing to a resolution higher than 1024x768 in Need for Speed Underground 2 on a 1920x1200 widescreen flat panel, the application attempts to select the next resolution it has above 1024x768, which is 1280x960 and not supported by most flat panels.
    A known workaround is to manually add the mode 1280x960 from NVIDIA's Custom Timings control panel and then continue to select the resolution needed.
  • GeForce 7800 GTX, Windows XP:
    The desktop becomes shaky when changing the resolution to 1920x1080 on a Viewsonic VP231wb.
  • GeForce 7800 GTX Windows XP MCE 2005:
    Some artifacts appear when de-interlacing is enabled on 1920x1080i video clips.
  • GeForce 7800 GTX, Windows XP MCE 2005:
    NVIDIA PureVideo Decoder inverse telecine does not work correctly in 480p and 1080i output mode.
  • GeForce 7800 GTX, Windows XP MCE 2005:
    Changing the video acceleration while using Windows Media Player 10 to play "PBS - Omaha Zoo RR.mpg" crashes the application.
  • GeForce 7800 GTX / GeForce 6800 Ultra, Windows XP:
    Explosions in Pariah cause full screen corruption.

NVIDIA v77.72 Issues -Single GPU - GeForce 6 Series

  • GeForce 6800/6800GT/6800 Ultra, Windows XP, Windows XP Professional x64:
    NVIDIA Overlay gamma controls under Standard mode do not work properly, resulting in overly dark or overly bright video.
    To work around this issue:
    1 From the NVIDIA control panel, click the Color Correction menu tree item.
    2 From the Color Correction page, click the Apply color changes to list arrow and select All, then click Restore Defaults.
    3 Click Apply.
  • GeForce 6 Series, Windows XP:
    Some animated characters in World of Warcraft have black or missing textures.
  • GeForce 6800 Ultra, Windows XP:
    Movies are choppy in Prince of Persia Warrior Within. However, gameplay is not affected.
  • GeForce 6800 Ultra, Windows XP:
    The wave splash particle effect in the game Silent Hunter 3 does not render correctly.
  • GeForce 6800, Windows XP:
    Colin McRae 5 demo crashes when starting a new challenge with 4x antialiasing enabled.
  • GeForce 6800:
    White flashing appears across the screen in the game Joint Operations?Typhoon Rising.
  • GeForce 6800:
    Shadow corruption occurs in the game Lineage II (Lineage2).

  • GeForce 6800/6600, Windows XP:
    Half-Life 2 does not render properly when antialiasing is enabled from the NVIDIA control panel.
  • GeForce 6600 (128 MB):
    The game Hitman?Contracts refuses to start with graphics options set to the maximum (1600x1200, 4x antialiasing, 16x anisotropic filtering).
  • GeForce 6600, Windows XP:
    De-interlacing issue when playing The Big Lobowski DVD.
  • GeForce 6200 with TurboCache (16 MB), Windows XP:
    Everquest 2 crashes or hangs when run at 1600x1200.
  • GeForce 6200 with TurboCache, Windows XP:
    Unreal Tournament 2004 has intermittent grayed-out screen with antialiasing enabled.

  • GeForce 6200 with TurboCache, Windows Media Center 2005:
    When switching DVD playback to full-screen mode, the screen turns blank then the desktop corrupts when returning to windowed mode.
  • GeForce 6200 with TurboCache (16MB):
    The system crashes when resizing applications.
  • GeForce 6200 with TurboCache (16MB), Windows XP Media Center Edition 2005:
    Full-screen video mirroring is not supported.

NVIDIA v77.72 Issues -Single GPU - GeForce FX Series

  • GeForce FX series, Windows XP:
    In the game Halo, tank cannon projectile trails fail to render and smoke clouds either fail to render or flicker.
  • GeForce FX 5950:
    Ultra Age of Mythology has screen flicker with certain special effects.

  • GeForce FX 5700/5600, Windows XP:
    Half-Life 2 does not render properly when antialiasing is enabled from the NVIDIA control panel.
  • GeForce FX 5700/5600, Windows XP, Windows XP Professional x64:
    NVIDIA Overlay gamma controls under Standard mode do not work properly, resulting in overly dark or overly bright video.
    To work around this issue:
    1 From the NVIDIA control panel, click the Color Correction menu tree item.
    2 From the Color Correction page, click the Apply color changes to list arrow and select All, then click Restore Defaults.
    3 Click Apply.

  • GeForce FX 5200:
    There is corruption in the Far Cry heads up displays.
  • GeForce FX 5200 Ultra, Windows Media Center Edition 2005, NVTV:
    Live TV hangs when running in DualView mode with Video Mirror enabled.

NVIDIA v77.72 Issues - SLI - GeForce 7 Series

  • GeForce 7800 GTX / GeForce 6800 Ultra, SLI, Windows XP:
    Adding five new application profiles may cause a memory overflow and cause some applications to crash.
    This is a known issue that affects Splinter Cell: Chaos Theory, and will be fixed in a future driver version.
  • GeForce 7800 GTX, GeForce 6800 Ultra, SLI, Windows XP:
    There is a loss in Z fighting/texture in EverQuest 2.
    To work around this issue, do not use the extreme quality level.
  • GeForce 7800 GTX, SLI, Windows XP:
    When disabling the "overclocking" feature, the GPU performance speeds become
    artificially low.
    The current workaround for this issue is to reboot the PC after disabling overclocking. This restores the default optimal clock settings.
  • GeForce 7800 GTX, SLI, Windows XP:
    Using the option "Detect Optimal Frequencies" under the 3D Performance setting could result in a system crash.
    It is recommended that you use manual overclocking when running SLI. This issue does not occur with SLI disabled or in single GPU mode.
  • GeForce 7800 GTX, SLI, Windows XP:
    The NVIDIA Control Panel overclocking test fails intermittently at any frequency above the default while in SLI mode.
    It is recommended that you use manual overclocking when running SLI. This issue does not occur with SLI disabled or in single GPU mode.
  • GeForce 7800 GTX, SLI, Windows XP:
    The computer crashes intermittently when changing the desktop resolution to 1920x1080 on a Viewsonic VP231wb.
  • GeForce 7800 GTX, GeForce 6800/6600/6200, SLI, Windows XP:
    Introduction videos do not render in Tiger Woods 2005 in AFR mode.

NVIDIA v77.72 Issues - SLI - GeForce 6 Series

  • GeForce 6800 Ultra, SLI:
    Apple 30 inch display does not run with 512 MB graphics boards in SLI mode. You must switch to single GPU mode to work.
  • GeForce 6600, SLI, Windows XP:
    Gameplay and menu performance drops when running Kohan 2: Kings of War in SLI mode with 4x antialiasing enabled.
  • GeForce 6600, SLI, Windows XP:
    Lock On: Modern Air Combat has lower than expected performance at high resolutions with antialiasing enabled.
  • GeForce 6600, SLI, Windows XP:
    Corruption occurs in the game Painkiller when setting the resolution to wide screen formats.
  • GeForce 6600, SLI, Windows XP:
    Corruption occurs in the game Rome Total War during loads if when the NVIDIA Control Panel is used to enable 2x antialiasing and anisotropic filtering is set to application controlled or off.
  • GeForce 6600 GT, SLI, Windows XP:
    Textures flicker in the game Everquest II if antialiasing or anisotropic filtering is enabled within the NVIDIA Control Panel. The issue does not occur if using
    application controlled antialiasing and anisotropic filtering.
  • GeForce 6600, SLI, Windows XP:
    The entire display blacks out briefly when attempting to bring up the NVIDIA Control Panel.
  • GeForce 6600, SLI:
    Corruption occurs in the game Painkiller when setting the resolution to widescreen formats.
  • GeForce 6600, SLI, Windows XP:
    Flickering occurs below the split line in the game Far Cry when 3D stereo is activated.
  • GeForce 6600 GT, SLI, Windows XP:
    There is texture corruption in the ammo interface in the game Painkiller.

Not NVIDIA Issues for v77.72

  • GeForce 7800 GTX / GeForce 6 Series:
    The Chronicles of Riddick: Escape from Butcher Bay does not run under OpenGL.
    This issue is resolved by downloading and installing the game's 1.1 patch available at http://www.vugames.com/file_list.do?gamePlatformId=1839.
    This problem occurs as a result of the application checking the NVIDIA OpenGL driver for a version 1.5 instead of 2.0.
  • GeForce 6 Series:
    Stuttering occurs in the game EverQuest II.
    NVIDIA has optimized performance in the 77.72 drivers to reduce stuttering related to the GPU and drivers. However, in-game stuttering can still occur as the result of the following system conditions:
    ? Using high-quality/maximum-visual game settings on a PC with less than 1.5 GB of system memory
    EverQuest II's highest quality settings are extremely hardware intensive (graphics, memory, and CPU).
    ? Misconfigured AGP aperture settings and fragmented hard disks can also contribute to in-game stuttering.
  • GeForce 6 Series, Windows XP:
    There is no difference in lighting after turning the flashlight on and off a few times in Half-Life 2, resulting in darkness even with the flashlight on.
    This is not an NVIDIA bug, but rather an issue with the application.
  • Geforce 6800:
    Half-Life 2 fog is different when using ATI hardware.
    This is not an NVIDIA bug, but rather an issue with the application.
  • GeForce 6800:
    Aspect ratio is incorrect when movie transitions from 4:3 to 16:9 playback using PowerDVD5 Trail (download from the Cyberlink Web site).
    This is an application issue. The problem does not occur with other DVD players.
  • GeForce 6600/6800 (128MB):
    3D Mark 2003 demo mode results in an out of memory error at 1600x1200x32 with 4x antialiasing enabled.
    This is not a bug. The problem occurs because there is not enough memory to run 3D Mark03 in this mode with a 128MB board.
  • GeForce 6200:
    Slow performance with World of Warcraft in SLI mode.
    This is not an NVIDIA bug, but instead the result of a recent patch for World of Warcraft to reduce mouse lag on slower computers by synchronizing the GPU(s).
    This change is unnecessary for NVIDIA users, and particularly for users with SLI configurations.
    For optimal performance when playing World of Warcraft in SLI mode:
    ? Disable vertical sync within the World of Warcraft in-game video options.
    ? Enable "hardware mouse" acceleration and disable "smooth mouse" within
    the World of Warcraft in-game video options.
    "Smooth mouse" reduces mouse lag when the frame rate is low and "hardware mouse" is disabled.
  • GeForce 6200 with TurboCache (16MB):
    A Direct3D out-of-memory error occurs in Unreal Tournament 2003 when using the HardOCP Benchmark Utility version 2.1.
    This is not an NVIDIA bug.
  • GeForce 6600:
    Artifacts appear in the introduction videos and during game play in Tomb Raider: Angel of Darkness at 1600x1200 and with 4x antialiasing enabled.
    This is not an NVIDIA bug.
  • GeForce FX Series:
    Stuttering occurs in the game EverQuest II. NVIDIA has optimized performance in the 77.72 drivers to reduce stuttering related to the GPU and drivers. However, in-game stuttering can still occur as the result of the following system conditions:
    ? Using high-quality/maximum-visual game settings on a PC with less than 1.5 GB of system memory. EverQuest II's highest quality settings are extremely hardware intensive (graphics, memory, and CPU).
    ? Misconfigured AGP aperture settings and fragmented hard disks can also contribute to in-game stuttering.
  • GeForce FX 5950 Ultra, Windows ME:
    CodeCult benchmark does not run properly.
    This is not an NVIDIA bug.
  • Windows XP, GeForce FX 5950 Ultra:
    Homeworld2 antialiased performance is slow.
    This is not an NVIDIA bug, but is a known issue with the application. A game patch 1.1 is available at ftp://ftp.sierra.com/pub/sierra/homeworld...te_en_10_11.exe .
  • GeForce FX,Windows ME:
    Gunmetal Demo introduction moviedoes not display properly.
    This is not an NVIDIA bug.
  • GeForce2, GeForce4 MX, Windows XP:
    City of Heroes crashes to the desktop intermittently.
    This is not an NVIDIA bug.

:: ISSUES RESOLVED

Significant issues resolved in driver version 77.7x

v71.89 -> v77.72

Single-GPU Issues

  • GeForce 6 Series:
    Stuttering occurs in different portions of the game EverQuest2.
  • GeForce 6800 Ultra, Windows XP:
    The opening videos are corrupted in the game Silent Hunter 3.
  • GeForce 6800:
    Slow performance in the game Star Wars Lego when played at a resolution of 1600x12200.
  • GeForce 6800 Ultra:
    Stuttering occurs in the game World of Warcraft.
  • GeForce 6200 32MB with TurboCache, Windows XP Media Center Edition 2005, HDTV:
    Setting HD modes, such as 720p or 1080i, does not take effect until after you restart the computer.
  • GeForce 6200 with TurboCache, Windows XP:
    The left side of Half Life 2 is blacked out when 2x or 4x antialiasing is enabled.
  • GeForce 6200:
    There is screen corruption when antialiasing is enabled within 3DMark05.
  • GeForce FX 5900 Ultra, Windows XP Media Center Edition 2005, NVTV:
    Live TV hangs the system when run in full screen mode.
  • GeForce FX 5950:
    The game Ultra Battle for Middle-earth crashes to the desktop with a Direct3D error.
  • GeForce FX 5200:
    There is corruption on the water in the 3DMark05 Canyon Flight Game test.

SLI Related Issues

  • GeForce 6800 GT/Ultra, SLI:
    Half Life 2 crashes when switching the aspect ratio from 4:3 to wide-screen on a wide-screen LCD panel.
  • GeForce 6800 GT, SLI:
    Flickering corruption occurs with several games when played with 2x antialiasing enabled and using SLI SFR mode.
  • GeForce 6800 Ultra, SLI:
    The computer crashes when setting a widescreen flat panel resolution to the native 1900x1200 with SLI mode enabled.
  • Dual GeForce 6600 GT, SLI, Windows XP:
    There is texture corruption in the game Toca Race Driver 2 when played at 1600x1200 resolution, with 4x antialiasing and SLI mode enabled.
  • GeForce 6600 GT, SLI, Windows XP:
    Frame skipping occurs in the game PainKiller with SLI mode enabled.
  • GeForce 6600, SLI:
    Screen goes black momentarily during Tomb Raider?Angel of Darkness with SLI mode enabled.
  • GeForce 6 Series, SLI, Windows XP:
    Light sources show through solid objects in the game Halo with SLI mode enabled.
  • Quadro FX 4400, SLI, Windows XP:
    There is corruption in the Splinter Cell: Chaos Theory menu when changing video options.

v77.72 -> v77.76

Poor Quality S-Video Output on Some TVs

  • NVIDIA drivers differentiate an S-video TV from a composite TV by searching
    for 75-Ohm loads on the chrominance and luminance lines. If the driver detects
    only one such load, it assumes that it has a composite TV and drives both
    chroma and luma onto that line. This approach allows both types of TV to
    display in color.
    Unfortunately, some S-video TVs do not apply the correct load to both lines,
    causing the driver to detect an S-video TV as a composite. The driver, in turn,
    sends the lower quality signal to the S-video TV. To work around this problem,
    use the Control Panel to override the ?Auto-select? feature. This can be done
    following these steps:
    1 In the Settings tab of the Display Properties Control Panel, click Advanced.
    2 In the nView tab, click Device Settings and click Select Output Device.
    3 In the Device Selection tab, click the TV option.
    4 Change the ?Video output format? to S-video.

Single GPU Issues

  • GeForce 7800 GTX: At extremely cold temperatures (less than -10 degrees C), the GPU clock speed enters ?high temperature? slowdown mode.
  • GeForce 7800 GTX, Windows XP: Enabling gamma-correct antialiasing causes poor perfomance in Far Cry.
  • GeForce 7800 GTX, Windows XP: When playing Half-Life 2 with Transparency Antialiasing set to supersampled, the grate texture is too bright.
  • GeForce 7800 GTX, Windows XP: When playing Battlefield 2 with Transparency Antialiasing set to supersampled, the fences are not rendered.
  • GeForce 6800/6800GT/6800 Ultra, GeForce FX 5700/5600, Windows XP, Windows XP Professional x64: NVIDIA Overlay gamma controls under Standard mode do not work properly, resulting in overly dark or overly bright video.
  • GeForce 6800/6600, GeForce FX 5700/5600, Windows XP: Half-Life 2 does not render properly when antialiasing is enabled from the NVIDIA control panel.
  • GeForce 6800 Ultra, Windows XP: The wave splash particle effect in the game Silent Hunter 3 does not render correctly.
  • GeForce FX series, Windows XP: In the game Halo, tank cannon projectile trails fail to render and smoke clouds either fail to render or flicker.
  • GeForce 5950/5900/5700, Windows XP MCE 2005: DivX files show corruption when played with MCE.

SLI Related Issues

  • GeForce 780 GTX, SLI, Windows XP: There is no video when playing WMV9 high-definition content with SLI.
  • GeForce 7800 GTX, GeForce 6800 Ultra, SLI, Windows XP: There is a Z-fighting/texture loss in EverQuest II when using the extreme quality level.
  • GeForce 7800 GTX / GeForce 6800 Ultra, SLI, Windows XP: Adding five new application profiles may cause a memory overflow and cause some applications to crash, such as Splinter Cell 3.
  • GeForce 7800 GTX, SLI, Windows XP: When disabling the "overclocking" feature, the GPU performance speeds become artificially low.
  • GeForce 6600, SLI, Windows XP: Flickering occurs below the split line in the game Far Cry when 3D stereo is activated.
  • GeForce 6600 GT, SLI, Windows XP: Textures flicker in the game Everquest II if antialiasing or anisotropic filtering is enabled within the NVIDIA Control Panel. The issue does not occur if using application controlled antialiasing and anisotropic filtering.
  • GeForce 6600, SLI, Windows XP: Corruption occurs in the game Rome Total War during loads if when the NVIDIA Control Panel is used to enable 2x antialiasing and anisotropic filtering is set to application controlled or off.

General Issues

  • All GPUs: Fixed a memory allocation issue that caused general instability in a variety of games.

v77.76 -> v77.77

  • GeForce 7800 GTX, SLI: Using Half-Life 2's screen capture function causes the screen to jitter within the game.
    The problem would disappear if you reloaded the save point or changed video settings to cause a video restart.
  • GeForce 7800 GTX, SLI : Using the built-in screenshot function of third party applications may cause errors.
    This was seen in FRAPS and Hypersnap.
  • GeForce 7800 GTX, SLI : SLI AA does not work with Half-Life 2

:: OPINION [*by LSudlow]

:: BENCHMARKS [*by LSudlow]

driver performance comparison charts for some GPUs

for GF2 Go: HERE from Pieter (v16.20 - v61.77)

for FX Go5200: HERE from Larry (v5x.xx - current)

for FX Go5700: HERE from Sky-Dexter (v65.73 - current)

for GF Go 6200: HERE from AJH (v70.75 - current)

for GF Go 6800: HERE from REAVER (v66.81 - current)

:: DOWNLOAD & x-click-but21.gif

This and all other drivers available at LaptopVideo2Go are 7-zipped and come as a self-extracting archive for your convenience. We take care that your download time/traffic is minimized by compressing the driver in an optimized way. The method we had developed first is a service that you'll only find here proper working.

LV2Go Information file[/b]

LV2Go Information file[/b]

LV2Go Information file[/b]

LV2Go Information file[/b]

Driver v77.74 |LV2Go Information file |

LV2Go Information file[/b]

LV2Go Information file[/b]

LV2Go Information file[/b]

LV2Go Information file[/b]

Driver v77.79 (WIN XP MCE) | LV2Go Information file

LV2Go Information file[/b]

Pieter's mobile INF modified for v77.70

Pieter's mobile INF modified for v77.72

Pieter's mobile INF modified for v77.72 for 9x/ME NOT AVAILABLE YET

Pieter's mobile INF modified for v77.72 for XP64bit NOT AVAILABLE YET

Pieter's mobile INF modified for v77.74

Pieter's mobile INF modified for v77.74 for XP64bit

Pieter's mobile INF modified for v77.76

Pieter's mobile INF modified for v77.77

Pieter's mobile INF modified for v77.77 for XP64bit

Pieter's mobile INF modified for v77.79 (WIN XP MCE)

Pieter's mobile INF modified for v77.79 for XP64bit

Larry's DELL 5150/5160 optimized INF

John's DELL 8200/M50 optimized INF

Jeroen's MEDiON 41300 optimized INF

Teraphy's "PHP INF enhancement" page

nVLiTE page

LV2Go_mobile_INF_for_v77.72.zip

Edited by mobilenvidia
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It will probably work, but you should wait for Pieter to come back and make one, he should be back soon....

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77.72 driver and modded inf are uploaded. Let us know if you spot any problems with them. Thanks!

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Pieter's mobile INF is available now (linked correctly). Thanks to Larry.

Enjoy!

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Powermizer is still being funny. Something tells me nVidia did this on purpose after seeing all the work that goes on here at LV2GO.com :)

:)

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Guest Lapino

if you can't see your video files, here's a fix:

Open up the nvidia control panel, and go to the Color Correction Page.

Switch "Apply color changes to:" to "overlay"

Change "Color Profile: Standard Mode" to "Advanced Mode"

Push OK until it goes away and everything will be fine.

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Guest Alexei
if you can't see your video files, here's a fix:

Open up the nvidia control panel, and go to the Color Correction Page.

Switch "Apply color changes to:" to "overlay"

Change "Color Profile: Standard Mode" to "Advanced Mode"

Push OK until it goes away and everything will be fine.

change test

reboot test

without success

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Many users are reporting that they have to enable VMR to see video with the 77.xx drivers. The box to enable it is on the Overlay page of the nvidia control panel.

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How's this official driver perform on a GeForce 5200 64mb laptop? I've noticed that these higher number drivers have tended to be noticably slower in games that the lower number drivers (71.89). Has anyone had a chance to test them yet?

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SLoweCSL, I can't run this driver on my FX Go5200. It installs okay, but removes the adjustment sliders from the PowerMizer page and also screws up the gamma settings on all video content in a way that can't be corrected.

For some reason it also flips immediately into Clone mode at 800x600 immediately after installation. Easy to correct, but a pain just the same.

The latest driver that runs without problems on my Go5200 is 72.14. The latest driver that runs FAST is 67.66.

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Thanks for the reply LSudlow. I'll take your advice and run with it. :)

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Guest Guest
Many users are reporting that they have to enable VMR to see video with the 77.xx drivers. The box to enable it is on the Overlay page of the nvidia control panel.

:)

THANKS

enable VMR and it works

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The 77.72 Drivers work fine on my Alienware, dare I say Perfect? Anyways it is nice to know that there is a place for people to get drivers for their cards after a OEM company stops supporting them- Keep up the good work! :)

SaternKnight

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Guest stuntguru

Well I installed the driver as well, and had no video, I made the correction offered yet still no video? Any suggestions

Laptop Toshioba p20-304

Nvidia fx go 5600 64 meg

Thanks

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So far game Performance is good with these drivers.

But i have issus with playback of HDTV wmv files. All other Videos play normal but HDTV in 1280x720 just gives me a black picture with sound. HDTV wmv in 1920x1080 plays correct though. 77.13 didn`t have that Problem.

But Nvidia and its PureVideo is a story of its own.... :)

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Hey,

Just wandering which are the drivers which give best performances for gamers with the Inspiron 5150?

EDIT/// At the same time I wold like to ask: How can I clean my fan, I think it needs a clean as I have been experiencing some overheating probs, and it is almost always running at top speed.?

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Installing the drivers caused windows to not boot up after the restart, and for some reason, I could nto boot into safe mode or any other mode (system seemed to lock up at the menu)..

So, one reinstalled windows system later, the drivers installed fine... don't you just love computers sometimes!

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