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v84.25 XP 32bit | NVIDIA, "OBLIVION"

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drv_forceware.gif  nVIDIA ForceWare 84.25

Modded INF | drv_quickstart.gifQuickstart Guide


 Operating System: Windows XP / 2000

 Driver Version: 84.25 (8.4.2.5)

 Driver Date: 03/17/2006

 Driver Size: 16.6MB

 Driver Released by: NVIDIA

 MS WHQL Certificate: True

 Setup Files Included: True

 International Files : True

Comments


NVIDIA_NV11.DEV_0110.1 = "NVIDIA GeForce2 MX/MX 400"
NVIDIA_NV11.DEV_0111.1 = "NVIDIA GeForce2 MX 100/200"
NVIDIA_NV11.DEV_0113.1 = "NVIDIA Quadro2 MXR/EX"
NVIDIA_CR11.DEV_01A0.1 = "NVIDIA GeForce2 Integrated GPU"
NVIDIA_NV17.DEV_0170.1 = "NVIDIA GeForce4 MX 460"
NVIDIA_NV17.DEV_0171.1 = "NVIDIA GeForce4 MX 440"
NVIDIA_NV17.DEV_0172.1 = "NVIDIA GeForce4 MX 420"
NVIDIA_NV17.DEV_0173.1 = "NVIDIA GeForce4 MX 440-SE"
NVIDIA_NV17.DEV_0178.1 = "NVIDIA Quadro4 550 XGL"
NVIDIA_NV17.DEV_017A.1 = "NVIDIA Quadro NVS"
NVIDIA_NV18.DEV_0181.1 = "NVIDIA GeForce4 MX 440 with AGP8X"
NVIDIA_NV18.DEV_0182.1 = "NVIDIA GeForce4 MX 440SE with AGP8X"
NVIDIA_NV18.DEV_0185.1 = "NVIDIA GeForce4 MX 4000"
NVIDIA_NV18.DEV_0188.1 = "NVIDIA Quadro4 580 XGL"
NVIDIA_NV18.DEV_018A.1 = "NVIDIA Quadro NVS 280 SD"
NVIDIA_NV18.DEV_018B.1 = "NVIDIA Quadro4 380 XGL"
NVIDIA_CR17.DEV_01F0.1 = "NVIDIA GeForce4 MX Integrated GPU"
NVIDIA_NV20.DEV_0200.1 = "NVIDIA GeForce3"
NVIDIA_NV20.DEV_0201.1 = "NVIDIA GeForce3 Ti 200"
NVIDIA_NV20.DEV_0202.1 = "NVIDIA GeForce3 Ti 500"
NVIDIA_NV20.DEV_0203.1 = "NVIDIA Quadro DCC"
NVIDIA_NV25.DEV_0250.1 = "NVIDIA GeForce4 Ti 4600"
NVIDIA_NV25.DEV_0251.1 = "NVIDIA GeForce4 Ti 4400"
NVIDIA_NV25.DEV_0253.1 = "NVIDIA GeForce4 Ti 4200"
NVIDIA_NV25.DEV_0258.1 = "NVIDIA Quadro4 900 XGL"
NVIDIA_NV25.DEV_0259.1 = "NVIDIA Quadro4 750 XGL"
NVIDIA_NV25.DEV_025B.1 = "NVIDIA Quadro4 700 XGL"
NVIDIA_NV28.DEV_0280.1 = "NVIDIA GeForce4 Ti 4800"
NVIDIA_NV28.DEV_0281.1 = "NVIDIA GeForce4 Ti 4200 with AGP8X"
NVIDIA_NV28.DEV_0282.1 = "NVIDIA GeForce4 Ti 4800 SE"
NVIDIA_NV28.DEV_0288.1 = "NVIDIA Quadro4 980 XGL"
NVIDIA_NV28.DEV_0289.1 = "NVIDIA Quadro4 780 XGL"
NVIDIA_NV30.DEV_0301.1 = "NVIDIA GeForce FX 5800 Ultra"
NVIDIA_NV30.DEV_0302.1 = "NVIDIA GeForce FX 5800"
NVIDIA_NV30.DEV_0308.1 = "NVIDIA Quadro FX 2000"
NVIDIA_NV30.DEV_0309.1 = "NVIDIA Quadro FX 1000"
NVIDIA_NV31.DEV_0311.1 = "NVIDIA GeForce FX 5600 Ultra"
NVIDIA_NV31.DEV_0312.1 = "NVIDIA GeForce FX 5600"
NVIDIA_NV31.DEV_0314.1 = "NVIDIA GeForce FX 5600XT"
NVIDIA_NV34.DEV_0321.1 = "NVIDIA GeForce FX 5200 Ultra"
NVIDIA_NV34.DEV_0322.1 = "NVIDIA GeForce FX 5200"
NVIDIA_NV34.DEV_0323.1 = "NVIDIA GeForce FX 5200LE"
NVIDIA_NV34.DEV_0326.1 = "NVIDIA GeForce FX 5500"
NVIDIA_NV34.DEV_0327.1 = "NVIDIA GeForce FX 5100"
NVIDIA_NV34.DEV_032A.1 = "NVIDIA Quadro NVS 55/280 PCI"
NVIDIA_NV34.DEV_032B.1 = "NVIDIA Quadro FX 500/FX 600"
NVIDIA_NV35.DEV_0330.1 = "NVIDIA GeForce FX 5900 Ultra"
NVIDIA_NV35.DEV_0331.1 = "NVIDIA GeForce FX 5900"
NVIDIA_NV35.DEV_0332.1 = "NVIDIA GeForce FX 5900XT"
NVIDIA_NV35.DEV_0333.1 = "NVIDIA GeForce FX 5950 Ultra"
NVIDIA_NV35.DEV_0334.1 = "NVIDIA GeForce FX 5900ZT"
NVIDIA_NV35.DEV_0338.1 = "NVIDIA Quadro FX 3000"
NVIDIA_NV35.DEV_033F.1 = "NVIDIA Quadro FX 700"
NVIDIA_NV36.DEV_0341.1 = "NVIDIA GeForce FX 5700 Ultra"
NVIDIA_NV36.DEV_0342.1 = "NVIDIA GeForce FX 5700"
NVIDIA_NV36.DEV_0343.1 = "NVIDIA GeForce FX 5700LE"
NVIDIA_NV36.DEV_0344.1 = "NVIDIA GeForce FX 5700VE"
NVIDIA_NV36.DEV_034E.1 = "NVIDIA Quadro FX 1100"
NVIDIA_NV40.DEV_0040.1 = "NVIDIA GeForce 6800 Ultra"
NVIDIA_NV40.DEV_0041.1 = "NVIDIA GeForce 6800"
NVIDIA_NV40.DEV_0042.1 = "NVIDIA GeForce 6800 LE"
NVIDIA_NV40.DEV_0043.1 = "NVIDIA GeForce 6800 XE"
NVIDIA_NV40.DEV_0045.1 = "NVIDIA GeForce 6800 GT"
NVIDIA_NV40.DEV_0047.1 = "NVIDIA GeForce 6800 GS"
NVIDIA_NV40.DEV_0048.1 = "NVIDIA GeForce 6800 XT"
NVIDIA_NV40.DEV_004E.1 = "NVIDIA Quadro FX 4000"
NVIDIA_NV41.DEV_00C0.1 = "NVIDIA GeForce 6800 GS "
NVIDIA_NV41.DEV_00C1.1 = "NVIDIA GeForce 6800 "
NVIDIA_NV41.DEV_00C2.1 = "NVIDIA GeForce 6800 LE "
NVIDIA_NV41.DEV_00C3.1 = "NVIDIA GeForce 6800 XT "
NVIDIA_NV41.DEV_00CD.1 = "NVIDIA Quadro FX 3450/4000 SDI"
NVIDIA_NV41.DEV_00CE.1 = "NVIDIA Quadro FX 1400"
NVIDIA_NV43.DEV_0140.1 = "NVIDIA GeForce 6600 GT"
NVIDIA_NV43.DEV_0141.1 = "NVIDIA GeForce 6600"
NVIDIA_NV43.DEV_0142.1 = "NVIDIA GeForce 6600 LE"
NVIDIA_NV43.DEV_0143.1 = "NVIDIA GeForce 6600 VE"
NVIDIA_NV43.DEV_0145.1 = "NVIDIA GeForce 6610 XL"
NVIDIA_NV43.DEV_0147.1 = "NVIDIA GeForce 6700 XL"
NVIDIA_NV43.DEV_014A.1 = "NVIDIA Quadro NVS 440"
NVIDIA_NV43.DEV_014D.1 = "NVIDIA Quadro FX 550"
NVIDIA_NV43.DEV_014E.1 = "NVIDIA Quadro FX 540"
NVIDIA_NV43.DEV_014F.1 = "NVIDIA GeForce 6200"
NVIDIA_NV44.DEV_0160.1 = "NVIDIA GeForce 6500"
NVIDIA_NV44.DEV_0161.1 = "NVIDIA GeForce 6200 TurboCache(tm)"
NVIDIA_NV44.DEV_0162.1 = "NVIDIA GeForce 6200SE TurboCache(tm)"
NVIDIA_NV44.DEV_0163.1 = "NVIDIA GeForce 6200 LE"
NVIDIA_NV44.DEV_0165.1 = "NVIDIA Quadro NVS 285"
NVIDIA_NV44.DEV_0221.1 = "NVIDIA GeForce 6200 "
NVIDIA_G70.DEV_0090.1  = "NVIDIA GeForce 7800 GTX"
NVIDIA_G70.DEV_0091.1  = "NVIDIA GeForce 7800 GTX "
NVIDIA_G70.DEV_0092.1  = "NVIDIA GeForce 7800 GT"
NVIDIA_G70.DEV_009D.1  = "NVIDIA Quadro FX 4500"
NVIDIA_G71.DEV_0290.1  = "NVIDIA GeForce 7900 GTX"
NVIDIA_G71.DEV_0291.1  = "NVIDIA GeForce 7900 GT"
NVIDIA_G71.DEV_029D.1  = "NVIDIA Quadro FX 3500"
NVIDIA_G71.DEV_029E.1  = "NVIDIA Quadro FX 1500"
NVIDIA_G72.DEV_01D1.1  = "NVIDIA GeForce 7300 LE"
NVIDIA_G72.DEV_01DE.1  = "NVIDIA Quadro FX 350"
NVIDIA_G72.DEV_01DF.1  = "NVIDIA GeForce 7300 GS"
NVIDIA_G73.DEV_0391.1  = "NVIDIA GeForce 7600 GT"
NVIDIA_G73.DEV_0392.1  = "NVIDIA GeForce 7600 GS"
NVIDIA_NV48.DEV_0211.1 = "NVIDIA GeForce 6800  "
NVIDIA_NV48.DEV_0212.1 = "NVIDIA GeForce 6800 LE  "
NVIDIA_NV48.DEV_0215.1 = "NVIDIA GeForce 6800 GT "
NVIDIA_NV48.DEV_0218.1 = "NVIDIA GeForce 6800 XT  "
NVIDIA_C51.DEV_0240.1  = "NVIDIA GeForce 6150"
NVIDIA_C51.DEV_0241.1  = "NVIDIA GeForce 6150 LE"
NVIDIA_C51.DEV_0242.1  = "NVIDIA GeForce 6100"
NVIDIA_BR02.DEV_00F1.1 = "NVIDIA GeForce 6600 GT "
NVIDIA_BR02.DEV_00F2.1 = "NVIDIA GeForce 6600 "
NVIDIA_BR02.DEV_00F3.1 = "NVIDIA GeForce 6200  "
NVIDIA_BR02.DEV_00F4.1 = "NVIDIA GeForce 6600 LE "
NVIDIA_BR02.DEV_00F5.1 = "NVIDIA GeForce 7800 GS"
NVIDIA_BR02.DEV_00F6.1 = "NVIDIA GeForce 6800 GS  "
NVIDIA_BR02.DEV_00F8.1 = "NVIDIA Quadro FX 3400/4400"
NVIDIA_BR02.DEV_00F9.1 = "NVIDIA GeForce 6800 Series GPU"
NVIDIA_BR02.DEV_00FA.1 = "NVIDIA GeForce PCX 5750"
NVIDIA_BR02.DEV_00FB.1 = "NVIDIA GeForce PCX 5900"
NVIDIA_BR02.DEV_00FC.1 = "NVIDIA GeForce PCX 5300"
NVIDIA_BR02.DEV_00FD.1 = "NVIDIA Quadro PCI-E Series"
NVIDIA_BR02.DEV_00FE.1 = "NVIDIA Quadro FX 1300"
 

by LSudlow

For those wanting to play Oblivion with a 64MB card, I've got a (barely) workable game with my 64MB Go5200 by running at 640x480, and turning down ALL video options to their lowest or disabled level. I also went into the Oblivion_default.ini file and set DoSpecularPass to 0. Also, in the nvidia control panel, set pre-rendering to 2 for most gameplay, but set it to 0 during setup. Setting it to 0 really helps mouse-lag during all the setup screens, but causes visual artifacts during actual gameplay. If you still get visual artifacts, with a pre-render setting of 2, you might have to change back to 3. And if it isn't obvious, you also need to turn off antialiasing.

If you only have a Shader Model 1 card, find the following line in the Oblivion_default.ini file:

bForce1XShaders=0

and change it to 1.

On the Performance page of the Nvidia Control Panel, turn off Antialiasing, Anisotropic Filtering, and Vsync. Set Image Settings to "High Performance." On the Additional D3D settings page, set Max Frames to Render Ahead to 0. I can't overstate this. 0 is your friend here, and is probably the single biggest factor in Oblivion performance I've found so far.

In the Oblivion.ini, under video options, make the following changes:

Set "HighQuality20Lighting" to 1 (Yes, it runs faster.)

Set "DoSpecularPass" to 0

Set "DrawShadows" to 0

Set "UseRefractionShader" to 0

In the General section:

Change "Interior Cell Buffer" to 128

Change "Exterion Cell Buffer" to 512

Under Oblivion's video options:

Set resolution to 640x480 (It's not as bad as you might think)

Set Texture Size to Small

Set all shadows to off

Set Bloom Lighting to off

Set Window Reflections to off

Set the Specular Distance slider to minimum.

Set Blood Decals to off

Also, for what it's worth, I'm using driver 71.44, which performs much better for me than 84.25.

Finally, don't be discouraged by the framerate in the starting jailcell. There's something there that really kills performance. It gets better once you get out into the tunnels.

by Miki

Very good set. They show good performance in games, rock in FEAR (& hopefully ES4: Oblivion) and improve image quality from 84.20 drivers, but still not as good as 84.12 set.

PROS:

- performance in FEAR and Elder Scrolls IV: Oblivion

- slight increase in 3DMark 2001 and 2005 scores (but who cares anyway)

- texture filtering is almost on pair with 84.12s

CONS:

- still has a bug in NV control panel where you can't see a name of the game executable after you've created a new profile (present in 84.20 and 84.21 but not at 84.12 and lower)

- performance in Halo is a bit slower than with 83.20s

- texture filtering is almost on pair with 84.12s

Documents


Support


Benchmarks


  • GeForce 2 Go: HERE from Pieter (v16.20 - v61.77)
  • GeForce FX Go5200: HERE from Larry (v5x.xx - current)
  • GeForce FX Go5700: HERE from Sky-Dexter (v65.73 - current)
  • GeForce FX Go5700: HERE from zipper (v53.51 - current)
  • GeForce Go 6200: HERE from AJH (v70.75 - current)
  • GeForce Go 6800: HERE from REAVER (v66.81 - current)
  • GeForce Go 6800: HERE from miki (v72.50 - current) @ AMILO 3438G
  • GeForce Go 7800 GTX: HERE from jamesd (v79.31 - current)

Notes


All nVIDIA drivers hosted at LaptopVideo2Go.com come as a maximum compressed self-extracting 7-ZIP archive for your convenience.

Reduce the size of your installation by using NVLiTE to rip out unnecessary languages and miscellaneous files without losing any driver features.

Make A Donation via PayPal if you find what we do useful and would like to help us pay for hosting these files into the future.

Please post any comments, suggestions, questions and other information related to this driver in this thread.

Additionally, use of the Forum's Search function and Frequently Asked Questions section is recommended.

If you still have a general problem that is not related with this driver, please post in the Support section.

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mobilenvidia

No INF yet, I'm running late for work.

Use 84.21 or 84.15 INF with this if you can't wait :)

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countz3r0

Will it work without modifying your modified INF? Been waiting for this driver, supposedly it gives some boosts to Oblivion!!!

Thanks for everything!!!

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Guest leafninja

anyone know how much boost does it give to Oblivion?

and when will the INF be available?

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Guest Mark Papadakis
nVidia driver including optimizations for Elder Scrolls: Oblivion.

Check out the thread here for driver and feedback. Watch out for modded INF which is coming up.

I am really looking forward to using this driver on my FSiemens + nVidia 6800 to get the best ouf of Elder Scrolls IV : Oblivion. I hope it won't take long before it gets available for download.

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mattman

Only 2-3 days now :)

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Guest Guest

I have the game but on my geforce go 6800 with a pentium M 1.86 gig and 1 gig of ram it runs like crap! Hopefully this will fix it

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lucky644

Hoping for the INF :)

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mobilenvidia

INF is finally up, NFO also uploaded (not sure why that didn't the 1st time round)

Go wild guys :)

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mobilenvidia

Just updated the driver to international version as this morning the nVidia server had a corrupt version.

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Guest robinbouc

Hi, sorry if it's a stupid question but here it is :)

Will Powermizer still be unusable for my Go4200 (Dell D800) with this release ? Actually, is there any benefit for me to use 84.25 in order to play Oblivion ?? (D800 PM1.4 1GB DDR Go4200 64MB)

Thx

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Guest FlaTLin3R

i have nearly the same laptop (D800 PM1.6 1GB DDR Go4200 64MB)^^

I think that oblivion will not work with this system, because it needs at least 128 MB of Graphic-Memory. But the other components of this notebook are very good!

But I would be very happy, if I could play Oblivion.... Perhaps someone knows, whether it works on 64 MB Cards or not...

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Guest Guest

I'd hate for this to be a gumby question, but after updating to the 84.25 drivers, I can't seem to get the coolbits overclock section to come up. I've tried modding the registry (0x03), using the 'enable OC' reg file posted elsewhere on the site, and also using the nhanced inf with OC and other coolbits pages enabled, all haven't worked so far - is there something I'm missing?

I don't have oblivion yet, but I'm keen to tweak up the toshiba S2's 6600 (mine is 128Mb) default underclocking to get as many fps as I can.

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Cylus
I'd hate for this to be a gumby question, but after updating to the 84.25 drivers, I can't seem to get the coolbits overclock section to come up. I've tried modding the registry (0x03), using the 'enable OC' reg file posted elsewhere on the site, and also using the nhanced inf with OC and other coolbits pages enabled, all haven't worked so far - is there something I'm missing?

I don't have oblivion yet, but I'm keen to tweak up the toshiba S2's 6600 (mine is 128Mb) default underclocking to get as many fps as I can.

The Coolbits/overclock section is always there for me, even with 84.25. Right-click on yer desktop, go to "Nvidia Display" and then scroll to "Clock Freqency Settings" to change the clock speeds. If you just felt that I was treating you as a noob, I'm sorry :)

In any case, I've installed 84.25, 84.21 and other drivers all night so far; in every case, I've always had the coolbits reg entry in there.

Interesting note for the rest of you folks; I didn't notice it until now but the recent drivers have increased my ability to overclock my original Go 6800 card (non-Ultra). I've had the lappy/card for well over a year and could only get a 347/643 or so overclock out of it. Something in the recent changes has me at 671/3 and 669 mem. Didn't notice it until tonight (had a few beers, decided to try OCing again, shrugs)

Now, I could suppose that it could the dec/feb directx changes but it's nice to see it any case :)

Edited by Cylus

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LSudlow

For those wanting to play Oblivion with a 64MB card, I've got a (barely) workable game with my 64MB Go5200 by running at 640x480, and turning down ALL video options to their lowest or disabled level. I also went into the Oblivion_default.ini file and set DoSpecularPass to 0. Also, in the nvidia control panel, set pre-rendering to 2 for most gameplay, but set it to 0 during setup. Setting it to 0 really helps mouse-lag during all the setup screens, but causes visual artifacts during actual gameplay. If you still get visual artifacts, with a pre-render setting of 2, you might have to change back to 3. And if it isn't obvious, you also need to turn off antialiasing.

For the person having trouble with overclocking, try using a coolbits value of "3" instead of "0x03"

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Guest Guest

Oblivion won't run on cards that can't do shader model 2.0. So that's GeForce FX and Radeon 9500 and up. I tried it on my Radeon 8500 with Cat 6.3 and it just crashes when I try to load a save or even change video settings (and Radeon 8500 is the most flexible DX8 card out there with PS 1.4).

The game runs quite well on a 64MB R9600. Of course, a 9600 is a slow chip itself so you gotta turn the detail down a good bit.

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Miki

Finally a well rounded driver set from NVidia! You can find the results in this thread .

It seems that NVidia is paying it's Forceware coders a lil' better these days, don't you think? :)

Edited by Miki

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LSudlow

If you only have a Shader Model 1 card, find the following line in the Oblivion_default.ini file:

bForce1XShaders=0

and change it to 1.

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jamesd

Downloading now. I'll do some 06 bechies later

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Guest Guest

could anybody post a oblivion_default.ini which contains all settings to the minimum? I cant change the options, because the game crashes then, but i can play! the only thing is, that most of the enviroment is black... :)

Thanks.

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Guest Guest
If you only have a Shader Model 1 card, find the following line in the Oblivion_default.ini file:

bForce1XShaders=0

and change it to 1.

I tried that with a Radeon 8500 and a NV 6800. It just crashes on both. 8500 can't run the game at all, just crashes. I think that option is a leftover from old code perhaps.

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