Guest neoian Posted August 14, 2008 Report Share Posted August 14, 2008 Has anyone got this to work? I can run one demo fine... but if I start another one or reset the demo then it goes back into software mode. My GeForce PhysX box is checked and I am currently using ForceWare 177.79 and PhysX v8.08.01 Quote Link to comment Share on other sites More sharing options...
Dox Posted August 14, 2008 Report Share Posted August 14, 2008 use version 177.83 works fine for me here Quote Link to comment Share on other sites More sharing options...
Guest neoian Posted August 14, 2008 Report Share Posted August 14, 2008 Thanks for the recommendation it works for the first scene on the particle fluid demo but the second one always runs in software mode. If I try to switch back to hardware mode it just resets the scene and runs in software mode again. Quote Link to comment Share on other sites More sharing options...
Michael Marley Posted August 14, 2008 Report Share Posted August 14, 2008 Same problem here. If you run one of the demos in the PhysX SDK, it will spit out an error message about CUDA not being able to allocate the RAM. I am glad this is not only an XP x64 issue. I am hoping it will be fixed soon! (Just to clarify, this is a driver issue, not a PhysX issue. As of 177.89, it has not been fixed.) Quote Link to comment Share on other sites More sharing options...
neoian Posted August 14, 2008 Report Share Posted August 14, 2008 Yeah, I have XP x64 that I usually run games on but I just wanted to try and see if I had the same problem under 32 bit XP. I however do not get a pop up error message. Quote Link to comment Share on other sites More sharing options...
Michael Marley Posted August 14, 2008 Report Share Posted August 14, 2008 It is not a pop-up, it is text message which appears in the DOS console when you run one of the SDK demos. Quote Link to comment Share on other sites More sharing options...
neoian Posted August 14, 2008 Report Share Posted August 14, 2008 Oh. Now I see it. I was running one of the other demos. The SDK demos do show the same error. Hopefully they'll fix this problem soon. Quote Link to comment Share on other sites More sharing options...
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