Jump to content
LaptopVideo2Go Forums

GeForce 442.92 Quadro / Studio


Recommended Posts

Release 440 is an 'Optimal Drivers for Enterprise' (ODE) branch release. ODE branches are designed and tested to provide long-term stability and availability, making drivers from these branches ideal for enterprise customers and other users requiring application and hardware certification.

Quadro ODE drivers are a superset of the NVIDIA Studio Drivers and provide all the benefits of the Studio Driver, in addition to Quadro-specific enhancements and testing.

Release 440 delivers performance enhancements over the previous ODE, Release 430, with performance gains up to 30% for popular applications such as Dassault Systemes SOLIDWORKS, PTC Creo, and Autodesk VRED, depending on application mode and optimization settings.

What’s New in Version 440 U8

Added support for RTX-accelerated ray tracing and other features for the following RTX-powered creative applications:

  • Unreal Engine 4.25
    Includes production-ready support for RTX-accelerated real-time ray tracing. (Currently available as preview with final release in a few weeks.)

  • OctaneRender 2020
    Adds production-ready OptiX 7 support

  • D5 Render
    D5 Render is a brand new visualization app using real-time ray tracing. (Currently available in a free public beta, with the official release expected at the end of May.)

  • Adobe's suite of 3D material creation apps: Substance Designer and Substance Painter
    In addition to Substance's existing support for RTX acceleration for baking, the Curvature baker in Designer and Painter is being upgraded to now use ray tracing.

  • Keyshot 9.2 and Keyshot Viewer
    Includes the OptiX 7 enabled renderer just released by Luxion.

Fixed Issues in Version 440 U8

  • [RayTracing]: Performance drop occurs when using optixGetTriangleVertexData.
  • [OptiX][Arnold] Buffer overrun occurs on decrypted PTX.
  • [OptiX][Arnold] Fixes and improvements for Arnold 6.0.3 Sparse Texture build.
  • [Optix][Arnold]: Artifacts appear in non-square, non-mipmapped textures.
  • [OptiX][Arnold]: Improved OptiX demand load paging to maximize performance.
  • [OptiX][Arnold SDK]: Application crashes (access violation) may occur.
  • [OptiX]: OptiX generates invalid code for trap instructions.
  • [Notebook]: External display audio does not work.


Link to comment
Share on other sites

NVIDIA Studio Drivers provide artists, creators and 3D developers the best performance and reliability when working with creative applications. To achieve the highest level of reliability, Studio Drivers undergo extensive testing against multi-app creator workflows and multiple revisions of the top creative applications from Adobe to Autodesk and beyond.


Provides optimal support and bug fixes for the latest updates to RTX-powered creative applications including Unreal Engine 4.25, OctaneRender 2020, D5 Render, Substance Designer, Substance Painter, Minecraft RTX, and more.


Provides support for the new GeForce RTX SUPER Max-Q GPUs, including a dozen new RTX Studio laptops.

Learn more about these new releases in NVIDIA's Studio Driver article here.


Link to comment
Share on other sites

  • StefanG3D pinned this topic
  • StefanG3D unpinned this topic

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...