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GeForce 496.13 Quadro / Enterprise


StefanG3D

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What’s New in Version 495 U1
 

  • Added support for Windows 11.
  • NVIDIA Control Panel > Manage 3D Settings
    • Added Shader Cache Size control to set the maximum amount of disk space to use for storing shader compiles.
    • Vertical Sync options for Optimus notebook GPUs are now the same as for desktop GPUs.


Fixed Issues in Release R495 U1
 

  • [Unreal Editor 4]: Tooltips freeze or lag, and ray-traced fire particles are not rendered.
  • [NX Continuous Release]: TDR occurs when rendering in advanced studio.
  • Fixed the following application profiles to match their auto selected counterparts: Autodesk Mudbox, Dalet CubeEngine, Lattice Technology, Mechdyne Conduit, Thales, Vital Images.


Open Issues in Release R495 U1

  • [Alchemist]: The application crashes when either changing the display resolution or switching to another display with a different resolution.
    To work around, avoid changing the resolution, or disconnecting from or connecting to an external display with the application opened.

https://uk.download.nvidia.com/Windows/Quadro_Certified/496.13/496.13-quadro-rtx-desktop-notebook-win10-win11-64bit-international-dch-whql.exe
https://pl.download.nvidia.com/Windows/Quadro_Certified/496.13/496.13-win10-win11-quadro-release-notes.pdf

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