StefanG3D Posted July 14, 2022 Report Share Posted July 14, 2022 DX Compiler release for July 2022. Contains shader model 6.7 and many bug fixes and improvements, such as: Features: Shader Model 6.7 includes support for Raw Gather, Programmable Offsets, QuadAny/QuadAll, WaveOpsIncludeHelperLanes, and more! Platforms: ARM64 support HLSL 2021 : Enable "using" keyword Optimizations: Loop unrolling and dead code elimination improvements Developer tools: Improved disassembly output The package includes dxc.exe, dxcompiler.dll, corresponding lib and headers, and dxil.dll for x64 and, for the first time, arm64 platforms! The new DirectX 12 Agility SDK and a hardware driver with appropriate support are required to run shader model 6.7 shaders. The SPIR-V backend of the compiler has been enabled in this release. Please note that Microsoft does not perform testing/verification of the SPIR-V backend. Quote Link to comment Share on other sites More sharing options...
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